Wearable PC with an Artificial-Reality Helmet 197
Roland Piquepaille writes "In this short article, InformationWeek writes that 'two sexy technologies that flamed out five years ago -- wearable computers and artificial reality -- are combined in a new training-development system' for the military. This system, developed by Quantum3D, includes a binocular head-mounted OLED display and head-leg-weapon motion-tracking systems, integrated with a vest-worn tactical visual computer. It runs under Windows XP and is compatible with the 802.11 a/b/g wireless networking standards. It will be used by the infantry to train soldiers, but it looks so complex that I would need intensive training just for using it. Read more for other details and an illustration of the full scary system."
Welcome to the Borg ! (Score:3, Funny)
cLIPPY (Score:3, Funny)
platform? (Score:2, Insightful)
Re:platform? (Score:2, Funny)
Re:platform? (Score:5, Funny)
Re:platform? (Score:5, Funny)
Since TFA wasn't all that informational I'm going to take a guess and say:
1) The military primarly uses Windows (Yes, I know there are exceptions....)
2) On a system like this I'd imagine a GUI-centric OS is essential, and face it...Windows does this better than Linux. (Note: don't confuse this statement with anything even close to the word 'stability')
3) In the event of a crash, I suspect on a system like this it's easier to hit the reboot button; rather than dumping the user to a Linux CLI where they have to have some access to a keyboard to restart whatever failed; whereas with Windows it's point-and-click.
Of course...these are entirely my opinions and I'm sure there are going to be plenty of Linux users to come along and attempt to shoot holes through them.
Re:platform? (Score:5, Informative)
Windows might have an edge over Linux for an immersive 3D environment simply because more video cards support it. Doing a good 3D environment with information overlays is a complex problem and most of the work that I've seen done has been UNIX/OpenGL based.
In the event of a crash you'll know you're running Windows. If your crappy linux video driver causes a kernel panic, it's just as easy to hit reset on Linux as it is on Windows. Especially if you use one of the journaled filesystems that have been built into the OS for the past 5 years or so now.
Anyway, I'd be surprised if the entire reason Windows was chosen over any other OS was due to the contractor's familiarity with it and possibly because they're a "Microsoft Partner." Whether it's the best, cheapest or most secure option they could have chosen probably didn't even enter the equasion.
The military's not as fickle as the public. If you build a Windows based PVR that has to cost $30 more than a Linux based PVR due to the Windows license, most people will go for the linux based one, all other features being equal. The military will choose and pay for whatever their contractor bids out for them, no questions asked.
Re:platform? (Score:2)
Re:platform? (Score:3, Insightful)
2) On a system like this I'd imagine a GUI-centric OS is essential, and face it...Windows does this better than Linux. (Note: don't confuse this statement with anything even close to the word 'stability')
The main thing wearable computing provides is augmented reality. These devices are not general purpose machines, and therefore do not feature a traditional WIMP interface. The user doesn't have a mouse, nor a keyboard. He may have a jo
Clippy! (Score:4, Funny)
Re:Clippy! (Score:2, Funny)
Re:platform? (Score:2)
Ok, I'm not as religous a microsoft hater as many here, but is there ANY good reason to have this run on XP?
You'll find a lot of exotic computer gadgets you find on the net tend to use Windows. I presume it's simply because it's probably cheaper to develop for just one platform, and they choose to use the most common one. Here are some examples of fancy displays and input devices I've found on the net...
Mod Article (Score:5, Insightful)
Anti AD Revenue below; (Score:2, Informative)
In this short article, InformationWeek writes that "two sexy technologies that flamed out five years ago -- wearable computers and artificial reality -- are combined in a new training-development system" for the military. This system, developed by Quantum3D, includes a binocular head-mounted OLED display and head-leg-weapon motion-tracking systems, integrated with a vest-worn tactical visual computer. It runs under Windows XP and is compatible with the 802
Re:Mod Article (Score:4, Informative)
He gets stories submitted to Slashdot for the sole purpose of increasing his ad revenue. I recommend strongly against visiting his blog and contributing to his ad revenue.
Re:Mod Article (Score:2)
XP, and wireless (Score:4, Funny)
It runs under Windows XP and is compatible with the 802.11 a/b/g wireless networking standards.
Let the flaming begin.
Re:XP, and wireless (Score:4, Funny)
A fatal exception 0E has occurred at 0137:BFF9A3C0. The current brainy will be terminated.
* Press any key to terminate the current application.
* Press CTRL+ALT+DEL to restart your body. You will lose any unsaved information in all applications.
Press any key to continue
Re:XP, and wireless (Score:3, Funny)
Too bulky (Score:5, Informative)
On the other hand, look at something that folks like Thad Starner [gatech.edu] or Steve Mann [toronto.edu] come up with - better affordances.
(Mann actually had a different helmet design and changed to the Eye-tap design)
Re:Too bulky (Score:2, Funny)
Re:Too bulky (Score:2)
Which is what I was pointing out -- he started out with that design and moved on to the Eye-tap [eyetap.org] design that he has now.
Using helmets now is almost going backwards.
Re:Too bulky (Score:2)
Re:Too bulky (Score:2)
remember, this is for soldiers (Score:3, Insightful)
Re:Too bulky (Score:3, Informative)
This isn't meant to "take off big time".
It's meant as a training device, specifically designed for military use. The military leads a VERY different life from you and I.
From the limited information (image) provided, the equipment used here is not significantly, if any, larger or heavier than standard equipment carried in the field by our military on a daily basis. In fact, it looks right inline with what is "humped" on any given day.
Also, this is meant as a training de
Re:Too bulky (Score:2)
Affordances have nothing to do with skills, it about how intuitive the product is to use - usability at a very intuitive level (you see a glass mug and you realize that the hold is for gripping the mug).
In fact, especially since it would be used for military applications (training or not), the affordance becomes even more important - because your reactions would be stifled by what is around you.
And by taking off big time, I was referring to
Re:Too bulky (Score:2)
Who was it who said that a standard test for these systems would be to make the General who comissioned them run 5 miles wearing it?
Re:Too bulky (Score:2)
In fact, a lot of things that'd have been useless otherwise have been designed better thanks to tests by the Army.
Re:ubiquitous computing? (Score:2)
Look up on Google.
Re:Too bulky (Score:2)
Affordances and Metaphors [joelonsoftware.com]
BSOLD (Score:2, Funny)
A crutch (Score:3, Interesting)
Quantum3D Inc., which bills itself as a visual-computing vendor, has announced the availability of the Expedition, a combination wearable computer and artificial-reality gear. The Expedition's target market is developers of so-called immersive training. Their products, in turn, are used to train armed services personnel and emergency-response workers.
Hmm.. it sounds bulky and cumbersome. Are soldiers really running around with a wearable VR gear - no, they aren't (at least not the line troops).
Now, I have limited military experience (some basic training and basic courses), but I happen to know that these troops are going to have a crapload of equipment and this will just add an extremely unrealistic element to their training exercise.
Besides, it will be unreliable and probably add a lot of time to various training exercises. I'm not saying it'll be unreliable just because of Windows XP (although it won't help matters.. BSOD in the middle of an exercise?), but because soldiers tend to crash around heavily with their equipment - and equipment, however sensitive, tends to be broken by technically inept people.
Looks cool, but I'm sure it will take a few million tax dollars to do an evaluation of this machine by Quantum3D and discover the flaws.
Re:A crutch (Score:2, Interesting)
Insert Another Quarter (Score:3, Interesting)
Re:Insert Another Quarter (Score:2)
or would you like them to get therapy BEFORE going there? might be a good idea but what the hell does it have to do with combat situation training?
of course it's traumatic. difference with earlier wars is that now it's less of a tabu if you went cuckoo in the head because of the pressure.
Re:Insert Another Quarter (Score:2, Flamebait)
Right - our troops are sissies now, more weakminded. No, it's because the whole ca
Re:Insert Another Quarter (Score:2)
the modern technology does give advantages into military training, especially training which was impossible before(mock wars and such, in which this tech comes handy). 'virtual' training is every bit real training as any, if you can show the situations from first person perspective while giving a lecture about some tactics and maneuvers it helps a lot, it's not like they're going to d
Re:Insert Another Quarter (Score:2)
These helmets are as useful in training an Iowa kid in house-to-house Baghdad counterinsurgency, and ignoring torture at HQ, as Grand Theft Auto is in driving crosstown in LA. The traditional training methods are immersive of both the body and mind, in the overwhelming, unpredictable, unsafe environment in which soldiers operate against guerillas. These helmets are going to get more people killed (soldiers and otherwise), and their surviving lives ru
Re:Insert Another Quarter (Score:2)
It can be really easy to totally screw someone up with poorly understood training.
I remember reading about some US special forces outfit (Rangers IIRC?) who as part of their training would undergo regular and extended immersion in cold water. The theory being that they were getting hardened against hypothermia.
If I recall correctly, it actually had completely the opposite effect so they wound up with a couple of gene
Re:Insert Another Quarter (Score:2)
50% Flamebait
50% Insightful
TrollMods love the Iraq War. Can't win it, can't lie about it anymore, so the only option is to supress people talking about it.
Re:Insert Another Quarter (Score:2)
But with this training (Score:2)
Then implement the draft! It's genius!
Re:Insert Another Quarter (Score:3, Insightful)
Anyone still in school who can confirm this is what's its like today?
- Military recruiters in the lunch room on a daily basis
- Guest military speakers in classrooms
- Army and Marine recruiting ads mandatory viewing in classrooms
- Recruiters telling kids to stay out of college and go in to the military instead because then college is free and you will be able to get jobs on
Re:Insert Another Quarter (Score:2)
Hopefully our species will get on the same page before we wipe ourselves out. Hopefully the agreement we come to in order to coexist has room for some freedom in it...
Re:Insert Another Quarter (Score:4, Informative)
Games? (Score:3, Funny)
Wasn't there recently a Slashdot story about people confusing reality with games? Nearly every comment suggested that gamers had that experience at least once... even with Tetris! I think this technology will can that to a whole new level.
Maybe we ought to have a game where you hunt for Osama Bin Laden and then let loose an army of 17 year olds into Tora Bora.
an army of 17 year olds in Tora Bora? (Score:2, Informative)
Re:Games? (Score:3, Funny)
We already did that. Some how they all ended up in Iraq!
Re:Games? (Score:2)
Re:Games? (Score:2, Insightful)
Re:Games? (Score:2)
http://www.emagin.com/3dvisor/
Ctrl+Alt+Del = ..... (Score:4, Funny)
Re:Three Fingered Salute (Score:2)
Re:Three Fingered Salute (Score:2)
It runs Windows? (Score:4, Funny)
Do they seriously use Win XP in war situations ? (Score:3, Funny)
Re:Do they seriously use Win XP in war situations (Score:2)
Battlefield VR and the Quantum Gate (Score:5, Interesting)
Re:Battlefield VR and the Quantum Gate (Score:2)
Prior Art (Score:4, Funny)
Screw the military! (Score:4, Insightful)
This sucks!
Why we don't use VR helmets today. (Score:5, Informative)
1) Binocular dysphoria: when you wear a stereo HMD, your eyes/brain are getting one clue for depth perception (parallax) whereas in reality, there are six different cues for depth perception (focus plane, shadowing, etc) which your eye/brain uses to sort out what's going on in the z-plane of reality. While you're in the HMD, the brain adapts to this. Trouble is, when you take the HMD off, your brain is _still_ adapted to this. Now your brain eventually goes back to normal, but this takes some time, and it varies from individual to individual along a bell-curve distribution. Some people come back almost immediately. Others come back very slowly. That is an enormous problem if you go out and get into a car right away, or - as would be the case with the kids using the Virtua VR - getting onto a bike, walking down stairs, etc.
2) Torque: The Virtua VR was, like most early VR HMDs, closer to Darth Vader's helmet than to a pair of eyeglasses. That puts pressure onto the neck, and the neck can't really handle more weight than the head's already putting on it. Adding weight adds a lot of torque to the neck's movements, resulting in much more frequent neck strain.
3) Barfogenics: Although computers are more than fast enough to update images at 30 fps (even the Genesis could do this), the sensors which are used to calculate the yaw/pitch/roll of the head - in order to keep the image aligned with your proprioceptive sense of where your head is - generally don't work nearly as quickly. Most cheaper tracking systems, the kinds you'd find in consumer electronics, have some hysteresis associated with them. And that's bad, because if the image lags the movement by more than 50 msec, almost everyone will end up getting motion sickness. (Technically, this is known as "simulator sickness".) But the sensitivity of people to simulator sickness is also distributed on a bell-curve. Some folks get it very quickly, others don't get it at all.
So there you have it: Sega was told that they'd be selling a device that would cause kids to ruin their depth perception, would give them neck sprains, and would make them puke. Sega didn't even want to think about those kinds of lawsuits...
Today HMDs are lighter, but these fundamental issues remain, and remain unresolved. Yes, you can use optical tracking these days, because comupters are much faster with optical processing, but it's difficult to set up. HMDs are lighter, but they're still bad for your eye/brain. And until those problems get resolved, don't expect to be putting your head into an HMD.
Re:Why we don't use VR helmets today. (Score:2)
Gah. Rich people. I wish I could afford their toys.
Are you allowed to tell us more about the specs of your HMD and how you got the price so low? Maybe somebody on slashdot would jump at the chance to resurect your project...
how to build an HMD (Score:4, Insightful)
Seriously, this isn't rocket science. We manufactured test HMDs in my garage for a year and a half, using off-the-shelf components. That said, my focal plane can now do things that are downright unnatural - because we used some very odd lensing stages which, well, didn't always work perfectly.
But again, these things really aren't safe for any sort of extended use. 20 minutes, a few times a week, is all that anyone could really hope to tolerate without producing unpleasant side-effects.
All things considered, I think that heads-up displays are far better, because they only add to the real world, rather than substituting something for it. That's where I'd like to see this sort of development go.
Re:Why we don't use VR helmets today. (Score:2)
Intersting, insightfull - thanks. Thats the stuff that I read slashdot for and it was hiding at -1.
Maybe Sega has mod points here and, no, why would they use Redundant?
Re:Why we don't use VR helmets today. (Score:2)
difference (Score:3, Interesting)
What is the difference in approach with your kit and say Steve Manns [toronto.edu]? Admittantly your system is commercial consumer grade where constraints of market and production play a big part in releasing product. But Manns research [eyetap.org] and production into wearable computers (wearcomp [eyetap.org]: tapping into his right eye) has been around for ages.
Re:difference (Score:2, Interesting)
Re:Why we don't use VR helmets today. (Score:2, Informative)
The tracking issue: I am _positive_ that an EyeToy or iSight could be used as the basis as a very potent tracking system. (I saw demos at SECA research a few years ago which essentially proved this point.) It can be done now, in R/T. I would imagine this is a good
Re:Screw the military! (Score:2)
Example: All I've ever wanted for Battlefield 1942 was the ability to have VR goggles so when I fly I can turn my head and see around in the cockpit as kind of a free mouselook while I can still steer with the joystick.
Re:Screw the military! (Score:2)
Not worth it... (Score:2, Funny)
Great for Gamers Too!!! (Score:2)
Blue Screen of Death (Score:2)
When will people learn?
Uh oh... (Score:2, Funny)
The Helmet is a good thing ... (Score:5, Funny)
After all, something needs to protect your head when you keep walking into things because you're staring at a COMPUTER SCREEN instead of the sidewalk.
Re:The Helmet is a good thing ... (Score:3, Insightful)
I don't know what's funnier.... (Score:3, Funny)
Hardware behind it all... (Score:3, Insightful)
And, yes, it can run Linux.
what's "quantum" got to do with the company? (Score:2, Funny)
Nobody would surrender to the dread pirate Westley
Yawn.... (Score:2)
iPod (Score:2)
I'm sorry, but there is a piece of wearable computing equipment in my pocket at all times. I mostly use it for music, as an adress book, and occasionally for a good game of brickout... it's the kind of things a computer can do that are convenient on the go.
In fact, most people I know have a sofisticated piece of telecommunication computing technology on them most of the time, some of those can even take pictures! We ask them to turn them off in theatres and in class, but you see people outdoors
Video specs - Nvidia FX5200 (Score:2)
800x600 hmd (Score:3, Interesting)
Actually... (Score:3, Interesting)
I think the real nice thing is that this is a recent instance of an HMD using OLEDs instead of LCD or CRT devices. That is the real story on it...
What the heck's going on (Score:3, Insightful)
This is ridiculous... why aren't the editors kicking this guy out??? but then again, at least he's honest sorta about himself... other sneaky types probably are pushing their own ad revenue by making their submissions with a pseudonym slashdot account
But, will it run on ... (Score:2)
Wardriving! (Score:2)
Re:another one? (Score:3, Insightful)
As much as I do not like Piquepaille's articles appearing ever so often, I cannot understand why you need to keep complaining about it. If you do not like them, just ignore them. As simple as that.
Atleast some of his articles are vaguely interesting and refer to something or the other you're probably unaware of. Don't like them? Don't read them. As simple as that.
Re:mesh or mess (Score:3, Insightful)
Re:mesh or mess (Score:2)
Re:The system's computer is named "Thermite". (Score:2)
wrong army (Score:2)
Re:Replacing the Eye (Score:3, Informative)
No they don't. As far as optical systems go they are pretty poor; chromatic aberration, spherical aberration, they aren't even close to the theoretical performance for an optical system with an objective that size. Human eyes have of the order of 1 arcminute resolution.
Re:Replacing the Eye (Score:2)
Re:They had to use low end (Score:2)
Re:one bullet or piece of frag and the system is (Score:4, Interesting)
The former Soviet bloc had more troops than us, China has WAY more troops than us, both match us in tanks bombs and artillery, so we needed to develop better stuff than them. To a large degree this has paid off, although the amount of money spent has been tremendous. But things like GPS guided bombs, stealth aircraft and high tech command-and-control systems do give our troops an advantage.
Even though the military does do stupid things on occasion, give them some credit. If a system is truly unwieldy and flops miserably during testing, it won't get adopted for field use. The fact that they're constantly looking at new high tech stuff, trying to find something useful, means that they will have lot of flops too. But one thing you can say about U.S. military for sure - they're not stagnant.
Re:The Graphics on the site: (Score:2, Insightful)
He says anyone is welcome to use the themes, or to adapt them for other weblogs (Roland Piquepaille runs Radio UserLand, which the theme was originally for, and Groklaw runs GeekLog).
Mod Parent +5 SpaceBalls (Score:2)