Power

Qualcomm Launches a New Chip Specifically For Standalone AR, VR Devices (arstechnica.com) 8

Yesterday at the Augmented World Expo in Santa Clara, California, Qualcomm announced a new chip specifically designed for standalone augmented reality and virtual reality devices: the Snapdragon XR1. Ars Technica reports: The company is staying tight-lipped on technical details about the new SoC for the time being. Qualcomm says the SoC will use a Kryo CPU and Adreno GPU, as Qualcomm chips typically do, but exactly how those and the rest of the XR1's building blocks will be configured isn't yet clear. That said, Qualcomm is slotting the XR1 below its existing Snapdragon 845 -- the chip powering most of the year's highest-end smartphones -- in terms of memory bandwidth and GPU power. It is primarily aiming XR1 devices at "lean back" experiences like 360-degree video viewing, at least to start.

Even still, the company says the XR1 can output video up to 4K resolution at 60 frames per second, that it'll keep motion-to-photon latency "well below" 20 milliseconds (so as to prevent nausea and motion sickness), and that it can handle both 3DoF and 6DoF tracking for headsets and accompanying controllers if needed. (Devices with the latter allow users to replicate a fuller range of movement in a virtual space.) Qualcomm is talking up the chip's power management and 3D-audio abilities and its support for always-on voice assistance as well.

The Internet

Mary Meeker's 2018 Internet Trends Report (recode.net) 33

Mary Meeker has published her anticipated internet trends report of 2018. This year, the Kleiner Perkins Caufield & Byers partner released 284 slides in rapid succession, covering everything from smartphone behavior in the U.S. to tech company competition in China. Some takeaways: 1. 2017 was the first year in which smartphone unit shipments didn't grow at all. As more of the world become smartphone owners, growth has been harder and harder to come by. The same goes for internet user growth, which rose 7 percent in 2017, down from 12 percent the year before. With more than half the world online, there are fewer people left to connect.
2. People, however, are still increasing the amount of time they spend online. U.S. adults spent 5.9 hours per day on digital media in 2017, up from 5.6 hours the year before. Some 3.3 of those hours were spent on mobile, which is responsible for overall growth in digital media consumption.
3. Despite the high-profile releases of $1,000 iPhones and Samsung Galaxy Notes, the global average selling price of smartphones is continuing to decline.
4. Mobile payments are becoming easier to complete. China continues to lead the rest of the world in mobile payment adoption, with over 500 million active mobile payment users in 2017.
5. Voice-controlled products like Amazon Echo are taking off. The Echo's installed base in the U.S. grew from 20 million in the third quarter of 2017 to more than 30 million in the fourth quarter.
6. Tech companies are facing a "privacy paradox." They're caught between using data to provide better consumer experiences and violating consumer privacy.
The most popular courses on learning platform Coursera last year were (in descending order): Machine Learning (Stanford), Neural Networks & Deeper Learning (Deeplearning.ai), Learning How to Learn: Powerful Mental Tools to Help You Master Tough Subjects (UC San Diego), Introduction to Mathematical Thinking (Stanford), Bitcoin & Cryptocurrency Technologies (Princeton), Programming for Everybody (University of Michigan), Algorithms, Part I (Princeton), English for Career Development (University of Pennsylvania), Neural Networks / Machine Learning (University of Toronto), and Financial Markets (Yale).

Slashdot Top Deals