Iphone

Apple May Introduce a Triple-Camera iPhone This Year (thenextweb.com) 107

A rumor from The Korea Herald suggests that Apple may be planning on introducing its first triple camera smartphone this year with the rumored 6.5-inch iPhone. The rumor comes buried in a piece mostly about Samsung, which is also expected to introduce a triple-camera smartphone with next year's S10. The Next Web reports: To be clear, this isn't the first time we've heard word of a triple camera iPhone, but the three previous reports have pointed to a 2019 release, according to MacRumors. One of these reports was from Ming Chi Kuo, an Apple analyst who has a solid track record. The fact that's it's mentioned offhandedly in the Korea Herald report makes me think the date may have been a mistake. No matter how good AI and processing get, there's only so much you can do within the physical constraints of a small smartphone sensor. In theory, using multiple cameras and combining the information with some smart processing could help you somewhat replicate the image quality of a larger sensor.
Cellphones

Arm Unveils Next-Gen 76-Series Mobile CPU, GPU Cores (hothardware.com) 54

MojoKid writes: Last week, Arm showed off its new Machine Learning Processor design, but today it has lifted the veil on its next-generation Cortex and Mali CPU, GPU, and VPU architectures, destined for 2019 smartphones and mobile devices. The Arm Cortex-A76 CPU, Mali-G76 GPU, and Mali-V76 VPU designs all step up performance and efficiency over previous generation designs, though there are architectural and layout changes and more advanced manufacturing processes.

Arm believes its A76 core, which can be clocked at 3GHz+ when produced on a 7nm process, can perform within 10 percent of an Intel Skylake core within the same thermal constraints, but at approximately half the footprint. The Mali-G76 improves density and energy efficiency by 30 percent over the previous generation G72, while providing a 2.7x uplift in machine learning workloads. And the Mali-V76 VPU improves on the recently announced V52 by adding support for 8K UltraHD content, among many other improvements.

Power

Qualcomm Launches a New Chip Specifically For Standalone AR, VR Devices (arstechnica.com) 8

Yesterday at the Augmented World Expo in Santa Clara, California, Qualcomm announced a new chip specifically designed for standalone augmented reality and virtual reality devices: the Snapdragon XR1. Ars Technica reports: The company is staying tight-lipped on technical details about the new SoC for the time being. Qualcomm says the SoC will use a Kryo CPU and Adreno GPU, as Qualcomm chips typically do, but exactly how those and the rest of the XR1's building blocks will be configured isn't yet clear. That said, Qualcomm is slotting the XR1 below its existing Snapdragon 845 -- the chip powering most of the year's highest-end smartphones -- in terms of memory bandwidth and GPU power. It is primarily aiming XR1 devices at "lean back" experiences like 360-degree video viewing, at least to start.

Even still, the company says the XR1 can output video up to 4K resolution at 60 frames per second, that it'll keep motion-to-photon latency "well below" 20 milliseconds (so as to prevent nausea and motion sickness), and that it can handle both 3DoF and 6DoF tracking for headsets and accompanying controllers if needed. (Devices with the latter allow users to replicate a fuller range of movement in a virtual space.) Qualcomm is talking up the chip's power management and 3D-audio abilities and its support for always-on voice assistance as well.

The Internet

Mary Meeker's 2018 Internet Trends Report (recode.net) 33

Mary Meeker has published her anticipated internet trends report of 2018. This year, the Kleiner Perkins Caufield & Byers partner released 284 slides in rapid succession, covering everything from smartphone behavior in the U.S. to tech company competition in China. Some takeaways: 1. 2017 was the first year in which smartphone unit shipments didn't grow at all. As more of the world become smartphone owners, growth has been harder and harder to come by. The same goes for internet user growth, which rose 7 percent in 2017, down from 12 percent the year before. With more than half the world online, there are fewer people left to connect.
2. People, however, are still increasing the amount of time they spend online. U.S. adults spent 5.9 hours per day on digital media in 2017, up from 5.6 hours the year before. Some 3.3 of those hours were spent on mobile, which is responsible for overall growth in digital media consumption.
3. Despite the high-profile releases of $1,000 iPhones and Samsung Galaxy Notes, the global average selling price of smartphones is continuing to decline.
4. Mobile payments are becoming easier to complete. China continues to lead the rest of the world in mobile payment adoption, with over 500 million active mobile payment users in 2017.
5. Voice-controlled products like Amazon Echo are taking off. The Echo's installed base in the U.S. grew from 20 million in the third quarter of 2017 to more than 30 million in the fourth quarter.
6. Tech companies are facing a "privacy paradox." They're caught between using data to provide better consumer experiences and violating consumer privacy.
The most popular courses on learning platform Coursera last year were (in descending order): Machine Learning (Stanford), Neural Networks & Deeper Learning (Deeplearning.ai), Learning How to Learn: Powerful Mental Tools to Help You Master Tough Subjects (UC San Diego), Introduction to Mathematical Thinking (Stanford), Bitcoin & Cryptocurrency Technologies (Princeton), Programming for Everybody (University of Michigan), Algorithms, Part I (Princeton), English for Career Development (University of Pennsylvania), Neural Networks / Machine Learning (University of Toronto), and Financial Markets (Yale).
Microsoft

HoloLens Can Act As Eyes For Blind Users and Guide Them With Audio Prompts, New Research Shows (techcrunch.com) 25

New research shows that Microsoft's HoloLens augmented-reality headset works well as a visual prosthesis for the vision impaired, not relaying actual visual data but guiding them in real time with audio cues and instructions. TechCrunch reports: The researchers, from Caltech and University of Southern California, first argue that restoring vision is at present simply not a realistic goal, but that replacing the perception portion of vision isn't necessary to replicate the practical portion. After all, if you can tell where a chair is, you don't need to see it to avoid it, right? Crunching visual data and producing a map of high-level features like walls, obstacles and doors is one of the core capabilities of the HoloLens, so the team decided to let it do its thing and recreate the environment for the user from these extracted features. They designed the system around sound, naturally. Every major object and feature can tell the user where it is, either via voice or sound. Walls, for instance, hiss (presumably a white noise, not a snake hiss) as the user approaches them. And the user can scan the scene, with objects announcing themselves from left to right from the direction in which they are located. A single object can be selected and will repeat its callout to help the user find it. That's all well for stationary tasks like finding your cane or the couch in a friend's house. But the system also works in motion.

The team recruited seven blind people to test it out. They were given a brief intro but no training, and then asked to accomplish a variety of tasks. The users could reliably locate and point to objects from audio cues, and were able to find a chair in a room in a fraction of the time they normally would, and avoid obstacles easily as well. Then they were tasked with navigating from the entrance of a building to a room on the second floor by following the headset's instructions. A "virtual guide" repeatedly says "follow me" from an apparent distance of a few feet ahead, while also warning when stairs were coming, where handrails were and when the user had gone off course. All seven users got to their destinations on the first try, and much more quickly than if they had had to proceed normally with no navigation.

Advertising

Lawyers Are Sending Mobile Ads To Patients Sitting In Emergency Rooms 74

An anonymous reader quotes a report from NPR: Patients sitting in emergency rooms, at chiropractors' offices and at pain clinics in the Philadelphia area may start noticing on their phones the kind of messages typically seen along highway billboards and public transit: personal injury law firms looking for business by casting mobile online ads at patients. The potentially creepy part? They're only getting fed the ad because somebody knows they are in an emergency room. The technology behind the ads, known as geofencing, or placing a digital perimeter around a specific location, has been deployed by retailers for years to offer coupons and special offers to customers as they shop. Bringing it into health care spaces, however, is raising alarm among privacy experts.

Law firms and marketing companies from Tennessee to California are also testing out the technology in hospital settings. "Is everybody in an emergency room going to need an attorney? Absolutely not," Kakis says. "But people that are going to need a personal injury attorney are more than likely at some point going to end up in an emergency room." The advertisers identify someone's location by grabbing what is known as "phone ID" from Wi-Fi, cell data or an app using GPS. Once someone crosses the digital fence, Kakis says, the ads can show up for more than a month -- and on multiple devices.
Iphone

iPhones Will Reportedly Get the Power To Unlock Doors Using NFC (engadget.com) 112

The iPhone's NFC chip will soon have the ability open your house's and car's doors, as well as pay for your fare, reports The Information. From a report: The tech giant is reportedly gearing up to introduce a huge update for its devices' near-field communication chip, which is (at the moment) mostly used to make purchases via Apple Pay. Its employees already have access to the new features, the publication says, and have apparently been using their iPhones to access offices and buildings at Apple's HQ in Cupertino. While you can use iPhones to open a lot of smart locks via Bluetooth, NFC is considered the more secure option. According to the publication's sources, Apple has been working with HID Global, the company that made its security systems, to give iPhones the capability to gain access to buildings and offices since 2014. The company has reportedly been talking to transit card maker Cubic for years, as well.
Wireless Networking

FBI Tells Router Users To Reboot Now To Kill Malware Infecting 500,000 Devices (arstechnica.com) 84

The FBI is advising users of consumer-grade routers and network-attached storage devices to reboot them as soon as possible to counter Russian-engineered malware that has infected hundreds of thousands devices. Ars Technica reports: Researchers from Cisco's Talos security team first disclosed the existence of the malware on Wednesday. The detailed report said the malware infected more than 500,000 devices made by Linksys, Mikrotik, Netgear, QNAP, and TP-Link. Known as VPNFilter, the malware allowed attackers to collect communications, launch attacks on others, and permanently destroy the devices with a single command. The report said the malware was developed by hackers working for an advanced nation, possibly Russia, and advised users of affected router models to perform a factory reset, or at a minimum to reboot. Later in the day, The Daily Beast reported that VPNFilter was indeed developed by a Russian hacking group, one known by a variety of names, including Sofacy, Fancy Bear, APT 28, and Pawn Storm. The Daily Beast also said the FBI had seized an Internet domain VPNFilter used as a backup means to deliver later stages of the malware to devices that were already infected with the initial stage 1. The seizure meant that the primary and secondary means to deliver stages 2 and 3 had been dismantled, leaving only a third fallback, which relied on attackers sending special packets to each infected device.

The redundant mechanisms for delivering the later stages address a fundamental shortcoming in VPNFilter -- stages 2 and 3 can't survive a reboot, meaning they are wiped clean as soon as a device is restarted. Instead, only stage 1 remains. Presumably, once an infected device reboots, stage 1 will cause it to reach out to the recently seized ToKnowAll.com address. The FBI's advice to reboot small office and home office routers and NAS devices capitalizes on this limitation. In a statement published Friday, FBI officials suggested that users of all consumer-grade routers, not just those known to be vulnerable to VPNFilter, protect themselves.
The Justice Department and U.S. Department of Homeland Security have also issued statements advising users to reboot their routers as soon as possible.
Businesses

Apple Blocks Steam's Plan To Extend Its Video Games To iPhones (reuters.com) 202

Citing "business conflicts," Apple has blocked Steam's plans to distribute PC-based video games to iPhones. It's "a sign that Apple is serious about protecting its ability to take a cut of digital purchases made inside games on its mobile devices," reports Reuters. From the report: Steam, the dominant online store for downloaded games played on Windows PCs, had planned to release a free mobile phone app called Steam Link so that gamers could continue playing on their mobile phones while away from their desktop machines. But Apple has rejected the app, blocking its release, according to a statement from Steam's parent company, the Bellevue, Washington-based Valve. Steam did not give a precise reason for the App Store denials, saying only that Apple cited "business conflicts with app guidelines." But the conflict likely centers on what are known as in-app purchases or micro-transactions, in which gamers can spend small sums of money inside games to buy tokens, extra lives or others so-called digital goods. Lombardi said Steam disabled purchasing its iOS app but did not elaborate on how the change was made. Many analysts believe Apple could lose revenue if they allow Steam's app, which is essentially a store-within-a-store. "Apple takes a 30 percent cut of such purchases made within apps distributed through its App Store," Reuters notes. "[T]hose purchases are among the primary drivers of revenue in Apple's services business."
The Courts

Samsung Must Pay Apple $539 Million For Infringing iPhone Design Patents, Jury Finds (cnet.com) 143

Samsung must pay Apple $539 million for infringing five patents with Android phones it sold in 2010 and 2011, a jury has found in a legal fight that dates back seven years. "The unanimous decision, in the U.S. District Court in San Jose in the heart of Silicon Valley, is just about halfway between what the two largest mobile phone makers had sought in a high-profile case that reaches back to 2011," reports CNET. From the report: The bulk of the damages payment, $533,316,606, was for infringing three Apple design patents. The remaining $5,325,050 was for infringing two utility patents. Samsung already had been found to infringe the patents, but this trial determined some of the damages. The jury's rationale isn't clear, but the figure is high enough to help cement the importance of design patents in the tech industry. Even though they only describe cosmetic elements of a product, they clearly can have a lot of value.

Samsung showed its displeasure and indicated the fight isn't over. "Today's decision flies in the face of a unanimous Supreme Court ruling in favor of Samsung on the scope of design patent damages. We will consider all options to obtain an outcome that does not hinder creativity and fair competition for all companies and consumers," Samsung said.

Businesses

Android Creator Puts Essential Up For Sale, Cancels Next Phone (bloomberg.com) 51

Bloomberg reports that Andy Rubin's Essential Products business is considering selling itself and has canceled development of a new smartphone. The news comes several months after numerous reports suggested that the Essential Phone's sales were tepid. From the report: The startup has hired Credit Suisse Group AG to advise on a potential sale and has received interest from at least one suitor, the people said. Essential is now actively shopping itself to potential suitors, one of the people said. The startup, part of Rubin's incubator Playground Global, has raised about $300 million from several investors, including Amazon, Tencent, and Redpoint Ventures. It was valued at $900 million to $1 billion about a year ago, according to an analysis by Equidate, which runs a market for private company stock.

The startup has spent more than $100 million on developing its first products, about a third of the money it raised to build the company, the people said. Current discussions are focused on a sale of the entire company, including its patent portfolio, hardware products like the original smartphone, an upcoming smart home device and a camera attachment for the phone. Essential's engineering talent, which includes those hired from Apple and Alphabet's Google, would likely be part of a deal. The company hasn't yet made a final decision on a sale, the people said.

Businesses

Internal Documents Show Apple Knew the iPhone 6 Would Bend (vice.com) 130

In 2014, multiple users reported that their iPhone 6 and 6 Plus handsets were bending under pressure, such as when they were kept in a pocket. As a byproduct of this issue, the touchscreen's internal hardware was also susceptible to losing its connection to the phone's logic board. It turns out, Apple was aware that this could happen. Motherboard: Apple's internal tests found that the iPhone 6 and iPhone 6 Plus are significantly more likely to bend than the iPhone 5S, according to information made public in a recent court filing obtained by Motherboard. Publicly, Apple has never said that the phones have a bending problem, and maintains that position, despite these models commonly being plagued with "touch disease," a flaw that causes the touchscreen to work intermittently that the repair community say is a result of bending associated with normal use. The information is contained in internal Apple documents filed under seal in a class-action lawsuit that alleges Apple misled customers about touch disease. The documents remain under seal, but US District Court judge Lucy Koh made some of the information from them public in a recent opinion in the case. The company found that the iPhone 6 is 3.3 times more likely to bend than the iPhone 5s, and the iPhone 6 Plus is 7.2 times more likely to bend than the iPhone 5s, according to the documents. Koh wrote that "one of the major concerns Apple identified prior to launching the iPhones was that they were 'likely to bend more easily when compared to previous generations.'"
Encryption

FBI Repeatedly Overstated Encryption Threat Figures To Congress, Public (techcrunch.com) 160

mi shares a report from The Washington Post (Warning: source may be paywalled; alternative source): The FBI has repeatedly provided grossly inflated statistics to Congress and the public about the extent of problems posed by encrypted cellphones, claiming investigators were locked out of nearly 7,800 devices connected to crimes last year when the correct number was much smaller, probably between 1,000 and 2,000.

Over a period of seven months, FBI Director Christopher A. Wray cited the inflated figure as the most compelling evidence for the need to address what the FBI calls "Going Dark" -- the spread of encrypted software that can block investigators' access to digital data even with a court order. "The FBI's initial assessment is that programming errors resulted in significant over-counting of mobile devices reported,'' the FBI said in a statement Tuesday. The bureau said the problem stemmed from the use of three distinct databases that led to repeated counting of phones. Tests of the methodology conducted in April 2016 failed to detect the flaw, according to people familiar with the work.

United States

Trump Ignores 'Inconvenient' Security Rules To Keep Tweeting On His iPhone, Says Report (politico.com) 542

According to Politico, "President Donald Trump uses a White House cellphone that isn't equipped with sophisticated security features designed to shield his communications." The decision is "a departure from the practice of his predecessors that potentially exposes him to hacking or surveillance." From the report: The president uses at least two iPhones, according to one of the officials. The phones -- one capable only of making calls, the other equipped only with the Twitter app and preloaded with a handful of news sites -- are issued by White House Information Technology and the White House Communications Agency, an office staffed by military personnel that oversees White House telecommunications. While aides have urged the president to swap out the Twitter phone on a monthly basis, Trump has resisted their entreaties, telling them it was "too inconvenient," the same administration official said. The president has gone as long as five months without having the phone checked by security experts. It is unclear how often Trump's call-capable phones, which are essentially used as burner phones, are swapped out.
Bug

Comcast Website Bug Leaks Xfinity Customer Data (zdnet.com) 43

An anonymous reader quotes a report from ZDNet: A bug in Comcast's website used to activate Xfinity routers can return sensitive information on the company's customers. The website, used by customers to set up their home internet and cable service, can be tricked into displaying the home address where the router is located, as well as the Wi-Fi name and password. Two security researchers, Karan Saini and Ryan Stevenson, discovered the bug. Only a customer account ID and that customer's house or apartment number is needed -- even though the web form asks for a full address.

ZDNet obtained permission from two Xfinity customers to check their information. We were able to obtain their full address and zip code -- which both customers confirmed. The site returned the Wi-Fi name and password -- in plaintext -- used to connect to the network for one of the customers who uses an Xfinity router. The other customer was using his own router -- and the site didn't return the Wi-Fi network name or password.

Cellphones

The Toughest (And Weakest) Phones Currently On the Market (tomsguide.com) 112

New submitter Daneel Olivaw R. shares a report from Tom's Guide: To measure each phone's toughness, [Tom's Guide] dropped it from both 4 and 6 feet onto wood and concrete. After each test, we recorded the damage to the phone. If a phone was rendered unusable -- the screen totally shattered, for instance -- then we stopped dropping it. [More details on the testing process can be found here.] Each drop was worth a maximum of 5 points; if a phone made it through all of the rounds unscathed, it would earn 35 points. The more severe the damage per drop was, the more points were deducted. If a phone was rendered unusable after a given drop, it would earn no points, and would not undergo any subsequent test. In total, there were seven tests. [...] If a phone died in the 6-foot edge drop, it was penalized an extra 10 percent. If it died in the 6-foot face drop, it was penalized 5 percent. And if it died when dropped into the toilet, it lost 2.5 percent. We then divided the total score by 3.5, to put it on a 10-point scale. Here are the scores of each device:

Motorola Moto Z2 Force - Toughness score: 8.5/10
LG X Venture - Toughness score: 6.6/10
Apple iPhone X - Toughness score: 6.2/10
LG V30 - Toughness score: 6/10
Samsung Galaxy S9 - Toughness score: 6/10
Motorola Moto G5 Plus - Toughness score: 5.1/10
Apple iPhone 8 - Toughness score: 4.9/10
Samsung Galaxy Note 8 - Toughness score: 4.3/10
OnePlus 5T - Toughness score: 4.3/10
Huawei Mate 10 Pro - Toughness score: 4.3/10
Google Pixel 2 XL - Toughness score: 4.3/10
iPhone SE - Toughness score: 3.9/10
Advertising

Should T-Mobile Stop Claiming It Has 'Best Unlimited Network'? (arstechnica.com) 55

An anonymous reader writes: Speed isn't everything, or is it? According to a report from Ars Technica, the National Advertising Division (NAD) says T-Mobile should stop claiming that is has "America's Best Unlimited Network" because it needs to prove it also has the widest geographic coverage and best reliability. T-Mobile is saying that speed outweighs all other factors.

"T-Mobile's claim is based on data from Ookla and OpenSignal, which offer speed-testing apps that let consumers test their wireless data speeds," reports Ars Technica. "Both Ookla and OpenSignal have issued reports saying that T-Mobile's speeds were higher than Verizon's, AT&T's, and Sprint's. The OpenSignal tests also gave T-Mobile an edge over rivals in latency and 4G signal availability." T-Mobile "did not provide evidence that its network is superior in providing talk and text mobile services or in providing high-speed data more reliably or to a greater coverage area," the industry group's announcement said.

Google

Google Sued For 'Clandestine Tracking' of 4.4 Million UK iPhone Users' Browsing Data (theguardian.com) 33

Google is being sued in the high court for as much as $4.3 billion for the alleged "clandestine tracking and collation" of personal information from 4.4 million iPhone users in the UK. From a report: The collective action is being led by former Which? director Richard Lloyd over claims Google bypassed the privacy settings of Apple's Safari browser on iPhones between August 2011 and February 2012 in order to divide people into categories for advertisers. At the opening of an expected two-day hearing in London on Monday, lawyers for Lloyd's campaign group Google You Owe Us told the court information collected by Google included race, physical and mental heath, political leanings, sexuality, social class, financial, shopping habits and location data.

Hugh Tomlinson QC, representing Lloyd, said information was then "aggregated" and users were put into groups such as "football lovers" or "current affairs enthusiasts" for the targeting of advertising. Tomlinson said the data was gathered through "clandestine tracking and collation" of browsing on the iPhone, known as the "Safari Workaround" -- an activity he said was exposed by a PhD researcher in 2012. Tomlinson said Google has already paid $39.5m to settle claims in the US relating to the practice. Google was fined $22.5m for the practice by the US Federal Trade Commission in 2012 and forced to pay $17m to 37 US states.

Privacy

'TeenSafe' Phone Monitoring App Leaked Thousands of User Passwords (zdnet.com) 44

An anonymous reader quotes a report from ZDNet: At least one server used by an app for parents to monitor their teenagers' phone activity has leaked tens of thousands of accounts of both parents and children. The mobile app, TeenSafe, bills itself as a "secure" monitoring app for iOS and Android, which lets parents view their child's text messages and location, monitor who they're calling and when, access their web browsing history, and find out which apps they have installed. But the Los Angeles, Calif.-based company left its servers, hosted on Amazon's cloud, unprotected and accessible by anyone without a password.

"We have taken action to close one of our servers to the public and begun alerting customers that could potentially be impacted," said a TeenSafe spokesperson told ZDNet on Sunday. The database stores the parent's email address associated with their associated child's Apple ID email address. It also includes the child's device name -- which is often just their name -- and their device's unique identifier. The data contains the plaintext passwords for the child's Apple ID. Because the app requires that two-factor authentication is turned off, a malicious actor viewing this data only needs to use the credentials to break into the child's account to access their personal content data.

Android

The Verge Goes Hands-On With the 'Wildly Ambitious' RED Hydrogen One Smartphone (theverge.com) 53

It's been almost a year since RED, a company known for its high-end $10,000+ cameras, teased a smartphone called the RED Hydrogen One. Several months have passed since the phone was announced and we still don't know much about it, aside from it having a very industrial design and "Hydrogen holographic display." Earlier this week, AT&T and Verizon confirmed that they'll launch the device later this year. Now, The Verge's Dieter Bohn has shared his hands-on impressions with the device, which he claims to be "one of the most ambitious smartphones in years from a company not named Apple, Google, or Samsung." Here's an excerpt from the report: The company better known for high-end 4K cameras with names like "Weapon" and "Epic-w" isn't entering the smartphone game simply to sell you a better Android phone. No, this phone is meant to be one piece of a modular system of cameras and other media creation equipment -- the company claims it will be "the foundation of a future multi-dimensional media system." To that end, it has a big set of pogo-pins on the back to connect it to RED's other cameras also to allow users to attach (forthcoming) modules to it, including lens mounts. If it were just a modular smartphone, we'd be talking about whether we really expected the company to produce enough modules to support it.

RED is planning on starting with a module that is essentially a huge camera sensor -- the company is not ready to give exact details, but the plan is definitely more towards DSLR size than smartphone size. Then, according to CEO Jim Jannard, the company wants any traditional big camera lens to be attached to it. Answering a fan question, he joked that support for lenses will be "pretty limited," working "just" with Fuji, Canon, Nikon, Leica, and more. [...] The processor inside will be a slightly-out-of-date Qualcomm Snapdragon 835, but it seemed fast enough in the few demos I was able to try. Honestly, though, if you're looking to get this thing just as a phone, you're probably making your decision based on the wrong metrics. It's probably going to be a perfectly capable phone, but at this price (starting at $1,195) what you're buying into is the module ecosystem.

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