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Privacy

Google Maps Ditches Cloud-Based Location History (androidpolice.com) 48

Google Maps will soon give you the option to store your location data on your device instead of in the cloud. Android Police reports: In the coming year, Google is planning to switch things up by defaulting to saving your Timeline directly on your device instead of the cloud. You'll also have the option to wipe out bits or the whole information dossier whenever you want and disable location history completely. When you're jumping ship to a new device and want to keep your data close, you always have the option to back it up in the cloud. Google assures you that it'll lock it up with encryption.

Another significant update is the shorter default amount of time before your location history is auto-deleted. Soon, when you turn on location history, the default auto-delete time shrinks to three months. In the past, it used to hang around for 18 months by default. If you're the sentimental type, you can extend the Timeline's lifespan or turn off the auto-delete option. Google Maps has another nifty trick up its sleeve: soon, you can erase all traces of your trips with just a few taps. Say you've got a favorite hangout spot and you want to keep it to yourself. You can wipe the slate clean right from the app, whether it's searches, directions, visits, or shares. This handy feature is making its debut on Maps for Android and iOS in the next few weeks.

Finally, you will soon be able to click on the blue dot on the map to view your Location History and Timeline at a glance. It allows you to tweak what you share and store on Maps, all without having to dive into the settings. Currently, the blue dot only gives you some neat shortcuts for parking saves and location sharing.

Transportation

GM Says It's Ditching Apple CarPlay, Android Auto For Your Safety (motortrend.com) 164

Earlier this year, General Motors announced plans to phase out Apple CarPlay and Android Auto, shifting instead to built-in infotainment systems developed with Google. Now, the company has explained why it made that decision to MotorTrend: Tim Babbitt, GM's head of product for infotainment, gave MT a better explanation at a press event for the new Chevrolet Blazer EV, the flagship vehicle in the no CarPlay or Android Auto strategy. According to him, there's an important factor that didn't make it into the fact sheet: safety. Specifically, he cited driver distraction caused by cell phone usage behind the wheel. According to Babbitt, CarPlay and Android Auto have stability issues that manifest themselves as bad connections, poor rendering, slow responses, and dropped connections. And when CarPlay and Android Auto have issues, drivers pick up their phones again, taking their eyes off the road and totally defeating the purpose of these phone-mirroring programs. Solving those issues can sometimes be beyond the control of the automaker. You can start to see GM's frustration. Babbitt's thesis is that if drivers were to do everything through the vehicle's built-in systems, they'd be less likely to pick up their phones and therefore less distracted and safer behind the wheel. He admits, though, GM hasn't tested this thesis in the lab or real world yet but believes it has potential, if customers go for it.

The issues Babbitt cited with CarPlay and Android Auto seem like they'd be mostly linked to using those programs wirelessly, and while he says that's true, just plugging the phone into a USB data port doesn't solve all the problems. Babbitt says even when using a physical connection, Android phones are prone to compatibility issues between the vehicle and all the various phone manufacturers running Android. iPhones, meanwhile, suffer from backwards compatibility issues that cause older iPhone models to have trouble running CarPlay consistently. He points to J.D. Power data that shows issues with CarPlay and Android Auto are common owner complaints, and that customers tend to blame the automaker rather than the phone manufacturer or phone software. In that way, eliminating CarPlay and Android Auto potentially relieves GM of a key customer complaint dragging down their perceived quality scores.
After MotorTrend's story was published, GM issued the following statement: "We wanted to reach out to clarify that comments about GM's position on phone projection were misrepresented and to reinforce our valued partnerships with Apple and Google and each company's commitment to driver safety. GM's embedded infotainment strategy is driven by the benefits of having a system that allows for greater integration with the larger GM ecosystem and vehicles."
Apple

Apple Now Requires a Judge's Consent To Hand Over Push Notification Data (reuters.com) 19

Apple has said it now requires a judge's order to hand over information about its customers' push notification to law enforcement, putting the iPhone maker's policy in line with rival Google and raising the hurdle officials must clear to get app data about users. From a report: The new policy was not formally announced but appeared sometime over the past few days on Apple's publicly available law enforcement guidelines. It follows the revelation from Oregon Senator Ron Wyden that officials were requesting such data from Apple as well as from Google, the unit of Alphabet that makes the operating system for Android phones.

Apps of all kinds rely on push notifications to alert smartphone users to incoming messages, breaking news, and other updates. These are the audible "dings" or visual indicators users get when they receive an email or their sports team wins a game. What users often do not realize is that almost all such notifications travel over Google and Apple's servers. In a letter first disclosed by Reuters last week, Wyden said the practice gave the two companies unique insight into traffic flowing from those apps to users, putting them "in a unique position to facilitate government surveillance of how users are using particular apps."

The Courts

Google's App Store Ruled an Illegal Monopoly, as a Jury Sides With Epic Games (wired.com) 103

A jury in San Francisco unanimously found (PDF) that Google violated California and federal antitrust laws through deals that stifled competition for its mobile app store. "The verdict delivers the first significant US courtroom loss for big tech in the years-long campaign by rivals, regulators, and prosecutors to tame the power of internet gatekeepers," reports Wired. From the report: The lawsuit next moves to a remedies phase, meaning a judge as soon as the coming weeks will hear arguments about and decide whether to order changes to Google's business practices. Users of devices powered by Google's Android operating system could find more app options to choose from, at lower prices, if Google is forced to allow downloads of rival app stores from Play or share a greater portion of sales with developers selling digital items inside their apps.

The ruling came in a case first filed in 2020 by Epic Games, known for its blockbuster game Fortnite and tools for developers, and argued before a jury since early November. The jury of nine -- a 10th juror dropped out early in the trial -- deliberated for three hours before reaching its verdict. They faced 11 questions such as defining product and geographic markets and whether Google engaged in anticompetitive conduct in those areas. Epic had accused Google of restricting smartphone makers, wireless carriers, and app developers from providing any competition to the Play store, which accounts for over 95 percent of all downloads onto Android phones in the US. Google had denied any wrongdoing, saying that its sole aim was to provide a safe and attractive experience to users, especially as it faced competition from Apple, its iPhone, and its App Store.

Google

Google Play Movies, TV Apps Shutting Down In January 2024 (9to5google.com) 12

Google Play Movies & TV will be replaced with Google TV on January 17, 2024. 9to5Google reports: Since the 2020 launch of the Google TV platform, that branding has replaced Play Movies & TV in areas such as mobile apps, but that's also led to the choice to do away with Play Movies & TV branding basically everywhere else. In October, that decision also made its way to Android TV, and the app has not been working ever since. Despite some confusion over the past few days, the app currently just redirects to Android TV's "Shop" tab, which has been widely available for months.

In a new post, Google explains that it will do away with the last parts of Google Play Movies & TV in January 2024: "With these changes, Google Play Movies & TV will no longer be available on Android TV devices or the Google Play website.* However, you'll still be able to access all of your previously purchased titles (including active rentals) on Android TV devices, Google TV devices, the Google TV mobile app (Android and iOS), and YouTube."

On January 17, Play Movies & TV will officially cease for good on Android TV. For anyone who does still have the app working -- again, most users cannot use the app already -- the "Shop" tab will become the only option. Similarly, Google says that Play Movies & TV will cease on other remaining platforms that same date. Any cable boxes with the app integrated will also lose it, and in turn pushed to the YouTube app for continued access to purchased content. Web access via play.google.com/movies will also go away, with youtube.com/movies becoming the alternative.

Android

Beeper's iMessage App for Android is Back (theverge.com) 82

The faceoff between Apple and Beeper has entered another round. Days after Apple managed to block Beeper Mini from seamlessly sending and receiving iMessages on Android, Beeper says the app is up and running again -- sort of. From a report: See, Beeper Mini works a little differently this time: you must now sign in with an Apple ID, whereas previously it would automatically register you to iMessage via your phone number. Beeper says it's working on a fix to restore phone number registration with iMessage, but until then, your friends won't be able to send iMessages directly to your phone number. Instead, the blue bubbles will have to come to and from your email address. That's not nearly as convenient, but at the end of the day, it's still iMessage.

Another change is that for now, owing to what could escalate into a cat-and-mouse game with Apple, Beeper Mini will be free to use. "Things have been a bit chaotic, and we're not comfortable subjecting paying users to this," the company wrote in a blog post today about the update. The app originally required a $2-per-month subscription. Apple's statement on Friday made clear that it won't hesitate to shut down further attempts to dupe its servers into believing Android phones are genuine Apple devices.

Iphone

Apple Blocks 'Beeper Mini', Citing Security Concerns. But Beeper Keeps Trying (engadget.com) 90

A 16-year-old high school student reverse engineered Apple's messaging protocol, leading to the launch of an interoperable Android app called "Beeper Mini".

But on Friday the Verge reported that "less than a week after its launch, the app started experiencing technical issues when users were suddenly unable to send and receive blue bubble messages." Reached for comment, Beeper CEO Eric Migicovsky did not deny that Apple has successfully blocked Beeper Mini. "If it's Apple, then I think the biggest question is... if Apple truly cares about the privacy and security of their own iPhone users, why would they stop a service that enables their own users to now send encrypted messages to Android users, rather than using unsecure SMS...? Beeper Mini is here today and works great. Why force iPhone users back to sending unencrypted SMS when they chat with friends on Android?"
Apple says they're unable to verify that end-to-end encryption is maintained when messages are sent through unauthorized channels, according to a statement quoted by TechCrunch: "At Apple, we build our products and services with industry-leading privacy and security technologies designed to give users control of their data and keep personal information safe. We took steps to protect our users by blocking techniques that exploit fake credentials in order to gain access to iMessage. These techniques posed significant risks to user security and privacy, including the potential for metadata exposure and enabling unwanted messages, spam, and phishing attacks. We will continue to make updates in the future to protect our users."
Beeper responded on X: We stand behind what we've built. Beeper Mini is keeps your messages private, and boosts security compared to unencrypted SMS. For anyone who claims otherwise, we'd be happy to give our entire source code to mutually agreed upon third party to evaluate the security of our app.
Ars Technica adds: On Saturday, Migicovsky notified Beeper Cloud (desktop) users that iMessage was working again for them, after a long night of fixes. "Work continues on Beeper Mini," Migicovsky wrote shortly after noon Eastern time.
Engadget notes: The Beeper Mini team has apparently been working around the clock to resolve the outage affecting the new "iMessage on Android" app, and says a fix is "very close." And once the fix rolls out, users' seven-day free trials will be reset so they can start over fresh.
Meanwhile, at around 9 p.m. EST, Beeper CEO Eric Migicovsky posted on X that "For 3 blissful days this week, iPhone and Android users enjoyed high quality encrypted chats. We're working hard to return to that state."
Cellphones

Fairphone 5 Scores a Perfect 10 From iFixit For Repairability (theregister.com) 48

The iFixit team pulled apart the newest Fairphone 5 smartphone and awarded its highest score for repairability: 10 out of 10. With the exception of one or two compromises, the Fairphone 5 is just as repairable as its predecessors. The Register reports: As before, opening the phone is a simple matter of popping off the back of the case. The beefier battery -- 4200 mAh instead of the previous 3905 mAh -- remains easy to remove, although the bigger size has implications elsewhere in the device. Replacing the USB-C port remains simple thanks to a metal lip that allows it to be removed easily. Individual cameras can also be replaced, a nice upgrade from the all-in-one unit of the preceding phone.

However, rather than something along the lines of the Core Module of the previous phone, the iFixit team found a motherboard and daughterboard more akin to other Android handsets. According to Fairphone, the bigger battery made the change necessary, but it's still a little disappointing. Still, the teardown team noted clear labeling to stop cables from being accidentally plugged into the wrong places. It said: "That's what intuitive repair design is all about: it should be easy to do the right thing and complicated to do the wrong thing."
According to iFixit co-founder and CEO Kyle Wiens: "Fairphone's promise of five Android version upgrades and over eight years of security updates with the Fairphone 5 is a bold statement in an industry that leans towards fleeting product life cycles. This is a significant stride towards sustainability and sets a new benchmark for smartphone lifespan."

"At iFixit, we believe in tech that lasts, and Fairphone is making that belief a reality. Fairphone's effort to attain a 10-year lifespan is not just impressive; it's unparalleled."
Security

Android Vulnerability Exposes Credentials From Mobile Password Managers (techcrunch.com) 22

An anonymous reader quotes a report from TechCrunch: A number of popular mobile password managers are inadvertently spilling user credentials due to a vulnerability in the autofill functionality of Android apps. The vulnerability, dubbed "AutoSpill," can expose users' saved credentials from mobile password managers by circumventing Android's secure autofill mechanism, according to university researchers at the IIIT Hyderabad, who discovered the vulnerability and presented their research at Black Hat Europe this week. The researchers, Ankit Gangwal, Shubham Singh and Abhijeet Srivastava, found that when an Android app loads a login page in WebView, password managers can get "disoriented" about where they should target the user's login information and instead expose their credentials to the underlying app's native fields, they said. This is because WebView, the preinstalled engine from Google, lets developers display web content in-app without launching a web browser, and an autofill request is generated.

"Let's say you are trying to log into your favorite music app on your mobile device, and you use the option of 'login via Google or Facebook.' The music app will open a Google or Facebook login page inside itself via the WebView," Gangwal explained to TechCrunch prior to their Black Hat presentation on Wednesday. "When the password manager is invoked to autofill the credentials, ideally, it should autofill only into the Google or Facebook page that has been loaded. But we found that the autofill operation could accidentally expose the credentials to the base app." Gangwal notes that the ramifications of this vulnerability, particularly in a scenario where the base app is malicious, are significant. He added: "Even without phishing, any malicious app that asks you to log in via another site, like Google or Facebook, can automatically access sensitive information."

The researchers tested the AutoSpill vulnerability using some of the most popular password managers, including 1Password, LastPass, Keeper and Enpass, on new and up-to-date Android devices. They found that most apps were vulnerable to credential leakage, even with JavaScript injection disabled. When JavaScript injection was enabled, all the password managers were susceptible to their AutoSpill vulnerability. Gangwal says he alerted Google and the affected password managers to the flaw. Gangwal tells TechCrunch that the researchers are now exploring the possibility of an attacker potentially extracting credentials from the app to WebView. The team is also investigating whether the vulnerability can be replicated on iOS.

Encryption

Beeper Mini is an iMessage-for-Android App That Doesn't Require Any Apple Device at All (liliputing.com) 122

An anonymous reader shares a report: Beeper has been offering a unified messaging platform for a few years, allowing users to open a single app to communicate with contacts via SMS, Google Chat, Facebook Messenger, Slack, Discord, WhatsApp, and perhaps most significantly, iMessage. Up until this week though, Android users that wanted to use Beeper to send "blue bubble" messages to iMessage users had their messages routed through a Mac or iOS device. Now Beeper has launched a new app called Beeper Mini that handles everything on-device, no iPhone or Mac bridge required.

Beeper Mini is available now from the Google Play Store, and offers a 7-day free trial. After that, it costs $2 per month to keep using. [...] previously the company had to rely on a Mac-in-the-cloud? The company explains the method it's using in a blog post, but in a nutshell, Beeper says a security researcher has reverse engineered "the iMessage protocol and encryption," so that "all messages are sent and received by Beeper Mini Android app directly to Apple's servers" and "the encryption keys needed to encrypt these messages never leave your phone." That security researcher, by the way, is a high school student that goes by jjtech, who was hired by Beeper after showing the company his code. A proof-of-concept Python script is also available on Github if you'd like to run it to send messages to iMessage from a PC.

XBox (Games)

Microsoft In Talks To Launch Mobile Gaming Store, Rivaling Apple (bnnbloomberg.ca) 39

According to Microsoft Gaming CEO Phil Spencer, the company is talking to partners to help launch a mobile gaming store that will take on Apple and Google. "It's an important part of our strategy and something we are actively working on today not only alone, but talking to other partners who'd also like to see more choice for how they can monetize on the phone," Spencer said in an interview in Sao Paulo during the CCXP comics and entertainment convention. From the report: The executive declined to give a specific date for a launch of the online store, which earlier reports suggested could be next year. "I don't think this is multiple years away, I think this is sooner than that,'' he said. [...] Microsoft's mobile store would also enter a challenging regulatory climate around smartphone-based digital marketplaces. Fortnite-maker Epic Games has sued both Apple and Alphabet's Google over their iOS and Android store practices, alleging they are unnecessarily restrictive and unfair. Apple doesn't allow competing stores on its iPhone and iPad platforms, and collects a 30% cut of sales for most purchases. Game makers have taken issue with the fees.

Epic lost its battle with Apple but in September asked the US Supreme Court to weigh in. Apple is also petitioning that court to reverse an order that would force the company to let developers steer customers to other payment methods. Epic is still in court fighting its case against Google, which does allow third-party app stores on its devices.The European Union's Digital Markets Act, which is just beginning to take effect, could force Apple to open up its app store ecosystem. Apple is challenging the regulation.

Microsoft may be able to use long-standing resentment against the market leaders to martial support for its store offering. Xbox's cloud gaming technology already lets users stream blockbuster games to mobile phones. "We've talked about choice, and today on your mobile phones, you don't have choice,'' Spencer said. "To make sure that Xbox is not only relevant today but for the next 10, 20 years, we're going to have to be strong across many screens."
Earlier this week, Xbox CFO Tim Stuart said during the Wells Fargo TMT Summit that Microsoft wants to make first-party games and Game Pass available on "every screen that can play games," including rival consoles. "It's a bit of a change of strategy. Not announcing anything broadly here, but our mission is to bring our first-party experiences [and] our subscription services to every screen that can play games," Stuart said. "That means smart TVs, that means mobile devices, that means what we would have thought of as competitors in the past like PlayStation and Nintendo."
Cellphones

Apple and Google Pick AllTrails and Imprint As Their 'App of the Year' (techcrunch.com) 14

An anonymous reader quotes a report from TechCrunch: Both Apple and Google today announced their best apps and games of the year, with the hiking and biking companion AllTrails winning as Apple's iPhone App of the Year in 2023, while the educational app Imprint: Learn Visually won as Google Play's best app. Meanwhile, Apple and Google agreed on their Game of the Year, as both picked Honkai: Star Rail as their winner.

These year-end "best of" lists aren't just a way to drive interest in new apps and games, but serve as a way to gauge the status of the app marketplaces, what the platforms themselves wanted to celebrate and what drew consumers' attention in the year. Surprisingly, however, Apple this year bucked the trend of highlighting apps that were new to the store or that had taken advantage of a recently released technology in an innovative way. Instead, its finalists for iPhone App of the Year included apps that have long deserved accolades as well-built and well-designed mobile companions, including the language learning app Duolingo and travel app Flighty, in addition to winner AllTrails. Still, it's worth noting that this is a different type of selection than in previous years, when App Store winners included the breakout social hit BeReal in 2022 and the well-received children's app Toca Life World the year prior.

It's also worth noting that neither Apple nor Google chose an AI app as its app of the year, despite the incredible success of ChatGPT's mobile app and others. That's particularly odd given that ChatGPT became the fastest-growing consumer application in history earlier this year when it reached 100 million users shortly after its launch. That record was later broken by Instagram Threads, which hit 100 million users within just five days, and as of October had still maintained an active user base of just under 100 million. (However, the 100 million users Threads initially counted were sign-ups, not monthly active users, we should note. Meanwhile, ChatGPT's rise to 100 million users included its web app, so it's not an apples-to-apples comparison.) Either one of these picks would represent a mobile app success story, but both app store platforms looked to others as the top winners this year. Plus, outside of ChatGPT, many other AI apps are raking in millions in revenue as well, so the decision to avoid the AI category seems a deliberate choice on Apple's part.

Google

Web Browser Suspended Because It Can Browse the Web is Back on Google Play (arstechnica.com) 35

Google Play has reversed its latest ban on a web browser that keeps getting targeted by vague Digital Millennium Copyright Act (DMCA) notices. Downloader, an Android TV app that combines a browser with a file manager, was restored to Google Play last night. From a report: Downloader, made by app developer Elias Saba, was suspended on Sunday after a DMCA notice submitted by copyright-enforcement firm MarkScan on behalf of Warner Bros. Discovery. It was the second time in six months that Downloader was suspended based on a complaint that the app's web browser is capable of loading websites.

The first suspension in May lasted three weeks, but Google reversed the latest one much more quickly. As we wrote on Monday, the MarkScan DMCA notice didn't even list any copyrighted works that Downloader supposedly infringed upon. Instead of identifying specific copyrighted works, the MarkScan notice said only that Downloader infringed on "Properties of Warner Bros. Discovery Inc." In the field where a DMCA complainant is supposed to provide an example of where someone can view an authorized example of the work, MarkScan simply entered the main Warner Bros. URL: https://www.warnerbros.com/.

Android

Activision Blizzard Had a Plan, or Ploy, To Launch Its Own Android Game Store (theverge.com) 10

An anonymous reader shares a report: Until today, we'd never heard of "Project Boston." It was Activision Blizzard King's big plan to earn more money from its mobile games by changing its relationship with Google. And if things had gone differently, it would have given Activision Blizzard its own app store on Android. In late 2019, according to internal emails and documents I saw today in the courtroom during the Epic v. Google trial, the company decided it was going to dual-track two intriguing parallel plans.

The first plan was to build its own mobile game store -- either in partnership with Epic Games and Clash of Clans publisher Supercell or all by itself -- to bypass the Google Play Store. You'd download it from a website, sideload it onto your Android phone, and then you'd be able to purchase, download, and patch games like Candy Crush, Call of Duty: Mobile, and Diablo Immortal there. In private emails with Epic CEO Tim Sweeney, Activision Blizzard CFO Armin Zerza pitched it as the "Steam of Mobile" -- a single place to buy mobile games, with a single payment system. Documents suggest the store would charge a transaction fee of 10 to 12 percent, lower than the 30 percent fee Google (and Nintendo, Sony, Microsoft, and Steam) impose on gaming transactions.

Android

Microsoft Phone Link May Soon Let You Use Your Android Phone As a Webcam (androidauthority.com) 35

Microsoft Phone Link, previously known as Microsoft Your Phone, lets you control your Android phone from your computer. Now, the company appears to be working on letting you use your Android phone as a webcam with Windows computers, similar to how you can use your iPhone as a webcam on Mac. Android Authority reports: Microsoft's Link to Windows v1.23102.190.0 for Android app includes code that suggests that the company is working on letting your Android phone provide a video stream to your Windows PC. This would effectively allow it to be used as a webcam. [...] These strings indicate that once Microsoft's Phone Link app is working on both connected devices, users would be able to start a camera stream that lets their phone's camera be available to their Windows PC. The strings do not explicitly mention "webcam," but other clues indicate that the feature would be related to video calls in some ways.

Phone Link can already access your camera and video conferencing apps, but this is just mirroring apps running on your phone. What you see on your phone screen is what you see on the computer. If you record a video, it gets saved to your phone as typical video recordings do. With the new functionality spotted above, Phone Link could potentially compete against Apple's Continuity Camera features. With Continuity Camera, users can mount their iPhone to their Mac and then use the iPhone's camera and microphone for FaceTime or other camera apps.

Firefox

Firefox for Android is Getting Over 400 More Extensions in December (9to5google.com) 25

Mozilla is opening the floodgates on extensions for Firefox on Android, with hundreds of new add-ons arriving in December. From a report: In a blog post, Mozilla explains that Firefox extensions compatible with Android will be "openly available" to users, with over 400 coming at launch. That launch will arrive on December 14. Technically, Firefox already supports extensions on Android. However, the library is a bit more limited as Mozilla details on a support page. With this new update, though, Firefox users will get a lot more options as developers will have a route to port desktop extensions to Android.
Programming

BBC BASIC Is Back In a Big Way (hackaday.com) 134

An anonymous reader quotes a report from Hackaday: The BBC has a long history of teaching the world about computers. The broadcaster's name was proudly displayed on the BBC Micro, and BBC Basic was the programming language developed especially for that computer. Now, BBC Basic is back and running on a whole mess of modern platforms. BBC Basic for SDL 2.0 will run on Windows, MacOS, x86 Linux, and even Raspberry Pi OS, Android, and iOS. Desktop versions of the programming environment feature a BASIC editor that has syntax coloring for ease of use, along with luxury features like search and replace that weren't always available at the dawn of the microcomputer era. Meanwhile, the smartphone versions feature a simplified interface designed to work better in a touchscreen environment.

It's weird to see, but BBC Basic can actually do some interesting stuff given the power of modern hardware. It can address up to 256 MB of memory, and work with far more advanced graphical assets than would ever have been possible on the original BBC Micro. If you honed your programming skills on that old metal, you might be impressed with what they can achieve with BBC Basic in a new, more powerful context.

Google

Google Play Keeps Banning the Same Web Browser Due To Vague DMCA Notices (arstechnica.com) 69

An anonymous reader quotes a report from Ars Technica: App developer Elias Saba has had some bad luck with Digital Millennium Copyright Act (DMCA) takedowns. His Android TV app Downloader, which combines a web browser with a file manager, was suspended by Google Play in May after several Israeli TV companies complained that the app could be used to load a pirate website. Google reversed that suspension after three weeks. But Downloader has been suspended by Google Play again, and this time the reason is even harder to understand. Based on a vague DMCA notice, it appears that Downloader was suspended simply because it can load the Warner Bros. website. [...]

The notice includes a copy of the DMCA complaint, which came from MarkScan, a "digital asset protection" firm that content owners hire to enforce copyrights. MarkScan said in its complaint that it represents Warner Bros. Discovery Inc. A DMCA notice is supposed to identify and describe the copyrighted work that was infringed. But MarkScan's notice about Downloader identifies the copyrighted work only as "Properties of Warner Bros. Discovery Inc." It provides no detail on which Warner Bros. work was infringed by Downloader. A DMCA notice is also supposed to provide an example of where someone can see "an authorized example of the work." In this field, MarkScan simply entered the main Warner Bros. URL: https://www.warnerbros.com/. The Downloader app had been installed over 10 million times before the takedown, according to an Internet Archive capture taken before the latest suspension.

Saba appealed the takedown today, but he told us that the appeal was rejected by Google Play after 24 minutes. Saba said he also submitted a DMCA counter-notice, which gives the complainant 10 business days from today to file a legal action. After his first takedown in May, his app was reinstated after the DMCA complainant didn't take any legal action. Saba also wrote a blog post today about the latest takedown. "Given that my app still does not contain any copyright-infringing content and never has, I've countered this new DMCA takedown which will, hopefully, mean the app will be restored sometime in the coming weeks," he wrote. "In the meantime, you can sideload the app onto your Google TV or Android TV devices by downloading the APK from https://www.aftvnews.com/downloader.apk. Downloader remains available on Fire TV devices directly from the Amazon Appstore."
Saba said it's "absurd that Google seems to make no effort at all to verify the copyright claims being made on my app which is just a web browser that can download files and has no content of any sort in it."

"If loading a website with infringing content in a standard web browser is enough to violate DMCA, then every browser in the Google Play Store including @googlechrome should also be removed," said Saba in May. "It's a ridiculous claim and an abuse of the DMCA."
Cloud

AWS Repurposes Fire TV Cubes Into $195 Thin Clients For Cloud Desktops (theregister.com) 25

Simon Sharwood reports via The Register: Amazon Web Services has announced the WorkSpaces Thin Client -- a device dedicated to connecting to its WorkSpaces desktop-as-a service offering and based on Amazon's own "Fire Cube" smart TV box. The $195 machine has the same hardware as the Fire Cube: the eight-core Arm-powered Amlogic POP1-G SoC, plus 2GB of LPDDR4 RAM, 10/100 ethernet, and a single USB-A 2.0 port. Bluetooth is included to connect other peripherals. A second HDMI output can be added by acquiring an $85 hub that also offers four more USB ports. Like the Fire TV Cube, the Thin Client also runs a modified cut of Android.

But there the similarities end. AWS created custom firmware and ripped out anything remotely related to running a consumer device, replacing it with software designed solely to create a secure connection between the device and desktops running in the Amazonian cloud. Amazon Business -- the B2B version of Jeff Bezos's digital souk -- will ship the device to your door, and charge it to your AWS bill. At least if you are in the USA. Europe will get the Thin Client in early 2024, and it'll eventually migrate elsewhere.

AWS decided to base the box on the Fire Cube because, according to a corporate blog post, AWS customers expressed a desire for cheaper and easier-to-maintain client devices. As AWS execs searched for a well-priced box, they considered the Fire TV Cube, found it fit the bill and noted it was already being made at scale. Keeping things in-house made sense, too. And so we find ourselves with AWS taking on established thin client providers. The cloudy concern is also keen to have a crack at the thick wedge of the enterprise PC market: call centers, payment processing centers, and other environments with lots of users and high staff turnover due to factors like seasonal demand for workers.

AI

ChatGPT's Voice Chat Feature Is Rolling Out To Android and iOS 9

OpenAI's "ChatGPT with voice" feature announced in September is now rolling out to all free users on mobile. Engadget reports: When the company first introduced voice chats, it admitted that the capability to create "realistic synthetic voices from just a few seconds of real speech" presents new risks. It could, for instance, allow bad actors to impersonate public figures or anybody they want. As a result, it decided that ChatGPT's voice feature will focus on conversations. It's powered by a text-to-speech model that can generate "human-like audio from just text and a few seconds of sample speech." OpenAI worked with voice actors to create the capability and offers five different voices to choose from.

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