Samsung Fudging Benchmarks Again On Galaxy Note 3 258
tlhIngan writes "A few months ago, Samsung was caught gaming benchmarks on the Galaxy S4 (International version). They would lock the GPU at a higher-than-normal frequency when certain applications were run, including many popular Android benchmarking programs. These had the expected result of boosting the performance numbers. This time, the Galaxy Note 3 was caught doing the same thing, boosting CPU scores by 20% over the otherwise identical LG G2 (which uses the same SoC at the same clock). Samsung defends these claims by saying the other apps make use of such functionality, but Ars reversed-engineered the relevant code and discovered it applied only to benchmark applications. Even more damning was that the Note 3 was still faster than the G2 when run using 'stealth' (basically renamed) versions of the benchmarking apps which did not get the boost."
Re:If this was Apple... (Score:2, Funny)
If Apple did this, people would be up in arms!
Both Apple and Android use ARM CPUs.
Now, if it had been happening on the Surface tablets (non-RT, of course) people would be up in Atoms.
Re:If this was Apple... (Score:5, Funny)
If Apple did this, they would be suing Samsung for copying.
Re:If this was Apple... (Score:5, Funny)
Wrong, they DID care about benchmarking once, while Macs were still Power PC based, then they got caught fudging the benchmarks approximately like Samsung did. They suddenly decided that benchmarks didn't matter soon thereafter. They ought to sue Samsung again, because business methods are patentable...
Re:If this was Apple... (Score:2, Funny)
one million times each