An App Store For iPhone Software 531
Steve Jobs demonstrated a new "App Store" that will be pushed out to all iPhones in June. It's available now in beta. This will be the exclusive avenue developers will use to get their iPhone apps, written to the newly released SDK, to customers. Developers will get 70% of the proceeds from sales of their goods on the App store, with no further charges for hosting, credit-card processing, etc. Jobs called this "the best deal going to distribute applications in the mobile space."
iPhone SDK, Enterprise Support Announced (Score:5, Informative)
Apple revealed details of the iPhone SDK today. Apps will be developed using XCode and the new Cocoa Touch framework, and will be distributed by Apple either via an application on the phone or through iTunes. Developers set the cost of their applications and keep 70%, although "free" is also an option. (Not all applications will be distributed: "Porn, malicious apps, ones that invade privacy.") When asked about VOIP, Jobs replied: "We will only stop VOIP over cell networks, but not WiFi." Corporations can also privately distribute applications to their employees. AOL demoed an AIM client, and an iPhone version of the upcoming game Spore was also demoed. The iPhone is also gaining enhanced enterprise capabilities, including Exchange and Cisco VPN support, remote wiping, as well as certificates and identities.
Yes, free apps allowed (Score:5, Informative)
You are notified of new versions. (Score:5, Informative)
FYI (Score:5, Informative)
I used to develop & sell software for PalmOS.
The IDE was $500, plus $150/year to upgrade.
The major reseller I used wanted 40%, for a lower percentage they'd shove you in the back of the bus. I had my own web store set up separately, but literally got zero (nil, nada) sales from it. Mobile users tend to shop at specific sites. Without their own reputation, the little guys have to lean on the reputation of resellers (i.e. it's credible b/c it's being sold by them).
30% off the top isn't great, but it also doesn't require hosting, fulfillment, or anything else. Just ship them a binary and they send you a check in the mail each month until people stop buying (or an ABI change breaks your binary). I don't know how refunds are handled (or allowed at all), or documentation or support either, really.
Still, any info on what we can put on our own devices? I'm not interested in going back into mobile space anytime soon, just looking for a phone I can hack on personally. The SDK here is nice, but I'm still leaning towards the new openmoko when it comes out.
You couldn't be more wrong (Score:5, Informative)
It's basically the best scenario you could have hoped for as a developer.
Re:Distribution costs $99 (Score:3, Informative)
After that, it's free for anyone to download.
And struggling to stay up from demand (Score:3, Informative)
Of interest is that there is a separate Enterprise development program that costs more to join - $300 instead of $99. I could not reach the page describing the differences.
Suspicions are worng (Score:5, Informative)
They demoed AIM on stage for goodness sakes! They are even allowing VOIP apps (though admittedly only over WiFi, not EDGE).
Re:What about personal apps? (Score:3, Informative)
It's an accounting thing (Score:5, Informative)
Re:Marginally sweet... (Score:5, Informative)
A Calculator that doesn't suck: RPN and trig functions etc. No more Dollar store Calc.
Reason enough to own an iPhone: Pick your poison [google.com].
Re:It's an accounting thing (Score:1, Informative)
Re:Why I won't be getting an iPhone (Score:2, Informative)
Re:It's an accounting thing (Score:3, Informative)
Re:Testing only through the simulator? (Score:2, Informative)
Re:Why I won't be getting an iPhone (Score:5, Informative)
You have to pay and go through apple to distribute your applications. The SDK is a free download (registration required).
http://developer.apple.com/iphone/program/ [apple.com]
Re:Suspicions are worng (Score:5, Informative)
Though that is doubtless a revenue protection measure, VOIP would never work over EDGE anyway. In my experience (using VOIP on my Nokia), even 3.5G isn't really quick enough and latencies are so high as to render it practically unusable. Limited processing power doubtless also plays a part.
I know it's de rigeur not to RTFA here (Score:3, Informative)
You only have to pay the $99 if you want Apple to distribute your applications for you.
Re:It's an accounting thing (Score:5, Informative)
Re:It's an accounting thing (Score:2, Informative)
for profit corporation for trying to make money. Apple isn't a church, despite what many Mac Users would like to believe.
Sarbanes Oxley is complex [wikipedia.org], and Apple's already been burned by one accounting scandal. They don't want another - they're playing it safe.
Re:It's an accounting thing (Score:5, Informative)
Re:It's an accounting thing (Score:2, Informative)
Firmware upgrades are usually bug fixes, not functionality enhancements. The former is like fixing the plumbing because it wasn't built quite right in the first place, and you wouldn't expect to pay for faulty goods. The latter is like adding an extension to the back of your house, and that costs!
Re:It's an accounting thing (Score:5, Informative)
The amount of revenue that Apple sees from third-party software sales will translate into probably very little if any profit when you figure in the bandwidth and them eating the credit card fees, though that remains to be seen. In any case, third party software (free or otherwise) adds value to the iPod Touch and as such it's in Apple's best interest to make it available to as many of their customers as possible. The $20 or whatever it will be per iPod Touch would probably be outweighed by the small amount of profit they'd see. You can be certain that the negative feelings they get from charging are outweighed by the money they see - that kind of thing is certain to put off potential buyers thinking they'll get nickeled and dimed.
Don't get me wrong - I'm not defending Apple here. But I don't think it's some conspiracy to milk a few more bucks out of people either. To my understanding of SOX combined with the grade I got in accounting, it seems to be a legitimate requirement.
Re:What about free apps? (Score:5, Informative)
Re:Yes, free apps allowed (Score:4, Informative)
Nokia (in fact, Symbian boards) solution is: Once your app is freeware, you can submit your source to certificate company, (BTW SDK is free) and if it is not doing low level things, it is matter of days you get a free code signing certificate. For very deep level running software, it may take some time. The cost is $0 in this case. Hosting? There are various places, even S60.com advertising good apps for free. Open source is at usual sourceforge, freshmeat etc.
If there are any Symbian developers, can they post as AC about the share handango.com etc. gets from their application sales? I am near sure it is not at level of 30%.
Re:It's an accounting thing (Score:2, Informative)
Well that isn't strictly true. It doesn't have to be something that they make additional revenue from, it all depends on how they account for the revenue. The way it works for the iPhone and the AppleTV is that they spread the revenue across two years. So if I buy an iPhone for $399 Apple doesn't count the full $399 as revenue right away, only $16.63 (16.625 to be exact). They do the same thing for the next 23 months. Even if I never activate the iPhone I just purchased they would account for this the same way.
Now the the thing I do find bizarre is that for some reason they didn't do this with the iPod Touch. It would seem like an obvious choice. During the event today Jobs mentioned something about the Touch being in the iPod line so they accounted for it like other iPods.
... ok then. Uh it must make sense to someone at Apple I guess.
Re:It's an accounting thing (Score:5, Informative)
1) Web browser
2) Flash (real one)
3) Windows Media
4) Skype/IM (thin ones)
5) Live, streaming radio
6) Photo capability (yes, with USB)
7) GPS (in Japan)
8) Digital TV
They were all free of charge. As you know, PSP (like all consoles) is way expensive than it is sold to you. It is very similar to iPhone on that purpose. They expect you to buy games/movies etc. to cover the real cost later.
Of course with a consumer majority like this (not you, in general), they can even sell the update for $50 and actually succeed.
Re:Why is that a problem? (Score:5, Informative)
Still the same (Score:5, Informative)
That's because the 800XL was too bulky to carry. I can knock on the door of my friends, iPhone in hand, and show them my cool application.
I'm perfectly OK with the 70/30 thing because the Palm model sucked. It was easy to write apps but very hard to get anyone to look at them. Now you have an AppStore - right on the phone itself! Is it worth 30% of your gross profits to have 1000% greater sales, along with someone else managing ALL of the infrastructure related to hosting and delivery? Hell yes!
Re:Distribution costs $99 (Score:4, Informative)
In addition to that, XCode will NOT build your app for deployment unless you have the key in your Keychain already. So, in effect, you cannot test on the actual device without a developer key. Period. The only thing you can do without a key is run in the simulator.
This is based on actually trying to build a test app for deployment without a key, by the way. You actually get a build error.
Re:iPhone developer agreement (Score:4, Informative)
That last bit about "reasonable patents and copyrights" says you still own your code, and Apple can't use it directly without licensing it. Sure, they can spend some of their own development resources writing their own version of a program if yours happens to become popular, but so can every other software house out there.
Re:It's an accounting thing (Score:3, Informative)
And true or not (I have no reason to think you know Apple's accounting structure) you have proved my point - Apple could have done the same thing with the iTouch as they did for the AppleTV, but (according to you) they CHOSE to use a different accounting method and hence CHOSE to charge the customer more over time for new features.
Re:No 3G Data means store will be crippled anyway (Score:3, Informative)
Got this far, and stopped reading. EDGE is far far faster than dialup (which maxes out at ~56kbit/sec).
reference [business2.com]: a blog not particularly kind to Apple, which contains: which links to engadgets tests [engadget.com] verifying the speed.
Simon