ScuttleMonkey from the simple-distractions-sometimes-the-best dept.
Game Set Watch is showcasing an interesting homebrew game called Trism from semi-pro developer Demiforce. The new game is designed to take advantage of the accelerometer in the iPhone and iPod Touch. While making use of this feature isn't new, this game certainly is pretty high on the simplicity and neat-factor scales. In addition to details about the game the site is also featuring a short interview with the developer.
If a 6600 used paper tape instead of core memory, it would use up tape
at about 30 miles/second.
-- Grishman, Assembly Language Programming