ananyo writes "A toy quadcopter can be steered through an obstacle course by thought alone. The aircraft's pilot operates it remotely using a cap of electrodes to detect brainwaves that are translated into commands. Ultimately, the developers of the mind-controlled copter hope to adapt their technology for directing artificial robotic limbs and other medical devices." From the paper (PDF) abstract: "... we report a novel experiment of BCI controlling a robotic quadcopter in three-dimensional (3D) physical space using noninvasive scalp electroencephalogram (EEG) in human subjects. We then quantify the performance of this system using metrics suitable for asynchronous BCI. Lastly, we examine the impact that the operation of a real world device has on subjects’ control in comparison to a 2D virtual cursor task. Approach. ... Individual subjects were able to accurately acquire up to 90.5% of all valid targets presented while traveling at an average straight-line speed of 0.69 m s^(1)." This also appears to be the first time a Brain-Computer Interface was used to operate a flying device in 3D space. Also, there are several additional videos showing people operating the quadcopter.
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vinces99 writes "Forget to turn off the lights before leaving the apartment? No problem. Just raise your hand, finger-swipe the air and your lights will power down. Want to change the song playing on your music system in the other room? Move your hand to the right and flip through the songs. University of Washington computer scientists have developed gesture-recognition technology that brings this a step closer to reality. They have shown it's possible to use Wi-Fi signals around us to detect specific movements without needing sensors on the human body or cameras. By using an adapted Wi-Fi router and a few wireless devices in the living room, users could control their electronics and household appliances from any room in the home with a simple gesture."
ccguy writes with this excerpt from a sad report on CNET: "Oculus Rift co-founder and lead engineer Andrew Reisse was hit in Santa Ana, where he was a resident, by a speeding car being pursued by police." Reisse was killed, says the report, when the car "slammed into two vehicles during the pursuit before hitting Reisse at Flower Street and MacArthur Boulevard."
Nintendo says, "With Wii Street U powered by Google, you can step into Google Street View with an immersive experience that feels like you’re actually there! View a 360-degree Google Maps Street View of locations all over the world using the Wii U GamePad motion controls. Use the GamePad touch screen to type in an address or location and explore, or instantly travel to over 70 fascinating, hand-picked locations around the globe." It all looks lovely, but can't we do most of this with Android phones? And couldn't a smart developer make the Google Street View Android phone experience even more immersive, so we wouldn't all need to buy a Wii U? Nintendo, we love you, but the Wii U still looks pretty dead unless it gets some major rethinking, and this Street View app doesn't seem to be it.
walterbyrd writes "Late last year, a vigorous and secretive patent troll began sending out thousands of letters to small businesses all around the country, insisting that they owed between $900 and $1,200 per worker just for using scanners. The brazen patent-trolling scheme, carried out by a company called MPHJ technologies and dozens of shell companies with six-letter names, has caught the attention of politicians. MPHJ and its principals may have gone too far. They're now the subject of a government lawsuit targeting patent trolling—the first ever such case. Vermont Attorney General William Sorrell has filed suit in his home state, saying that MPHJ is violating Vermont consumer-protection laws."
kkleiner writes "The first NeuroGaming Conference and Expo took place at the beginning of May to showcase the convergent technologies that are paving the way toward gaming with your mind. Tech news has been dominated with stories about Google Glass and the Oculus Rift, which was on display for attendees to test out. Other technologies that utilize EEG are opening up possibilities of a controller-free gaming experience into virtual realities with unlimited potential. 'Deeper questions surrounding the morality of neurogames will be sure to stir debate. As virtual reality technology inches closer to lifelike resolution, should gamers simulate themselves as characters engaged in acts of violence or criminal activity? It’s unpredictable what these games could uncover about the user as neurogames gain insight into a users’ psyche and how they respond to stimuli at a subconscious level. For instance, a game could uncover how its user particularly enjoys shooting at civilians in gameplay. Games might even become expert at diagnosing psychiatric disorders. As computers become exponentially more powerful, game resolution could fully mimic our ever-present reality.'"
mask.of.sanity writes "While Hollywood often fails to portray hacking, one researcher has made the art of exploitation look more like the big screen. Kinectasploit is hacking in the form of a first-person shooter that melds Microsoft's Kinect controls with 20 hacking tools including Metasploit, Snort, Nessus, John the Ripper and Ettercap. The work in progress can be downloaded from github."
New submitter Mathieu Stephan writes "Hello everyone! Some people told me that my latest project might interest you. I'm not sure you publish this kind of projects, but here it goes. Basically, it is a small platform that recognizes whistles in order to switch on/off appliances. It will be obviously more useful for lighting applications: just walk in a room, whistle, and everything comes on. The project is open hardware, and all the details are published on my website." The linked video is worth watching for the hidden-camera footage alone: it would be hard to not keep playing with this sensor.
An anonymous reader writes "The students at Royal College of Art in London have developed masks that can increase your sight and hearing senses. They allow you to choose one conversation or one visual among a cluster of sounds and visuals, then hear or see the one which you want to. There are two masks developed by them: Eidos Vision and Eidos Audio. Eidos Audio allows a wearer to hear a specific conversation in a crowd and could be developed as a hearing aid and help ADHD sufferers. Eidos Vision improves vision allowing wearer to see 'time trails' similar to a timelapse photography."
itwbennett writes "Force feedback in video games (when the game controller shakes and vibrates in response to an experience in the game) has been around for a while now. But a research project on display at the Computer Human Interaction conference in Paris this week takes it a step further, administering small electric shocks."
coondoggie writes "If smartwatches and other ultra-small devices are to become the text generators of the future, their diminutive keyboards are going to have to be way more useful for, um, big fingered typists. Carnegie Mellon researchers may have the answer to that problem. Called ZoomBoard, the text entry technique is based on the iconic QWERTY keyboard layout." The zoom board paper (PDF) has details. Entering a letter becomes a multi-step process; first you mash the general area of the keyboard containing the letter you want, and eventually it becomes large enough to hit. Test subjects managed to hit 9.3wpm after practice, versus 4.5 wpm for people trying to peck on a teeny-tiny virtual keyboard. They were inspired at least in part by the venerable Dasher input method.
An anonymous reader writes with this snippet from ExtremeTech: "Researchers at the University of Washington's aptly named Ubiquitous Computing Lab can turn any LCD monitor in your house into a touchscreen, with nothing more than a $5 sensor that plugs into the wall and some clever software." The system works by measuring changes that your hand creates in the electromagnetic signature of the monitor. Surprisingly, it offers some pretty fine-grained detection, too: "full-hand touch, five-finger touch, hovering above the screen, pushing, and pulling." The "$5 sensor" part is mostly theoretical for now to those of us who don't live in a lab, though; on the other hand, "co-author Sidhant Gupta tells Technology Review that the $5 sensor uses off-the-shelf parts, and the algorithms are included in the paper, so it would be fairly easy for you — or a commercial entity — to recreate the uTouch system."
concealment writes "Sparkler Filters up north in Conroe [Texas] still uses an IBM 402 in conjunction with a Model 129 key punch – with the punch cards and all – to do company accounting work and inventory. The company makes industrial filters for chemical plants and grease traps. Lutricia Wood is the head accountant at Sparkler and the data processing manager. She went to business school over 40 years ago in Houston, and started at Sparkler in 1973. Back then punch cards were still somewhat state of the art." See kottke.org for an eye-popping view of one of the "programs" — imagine debugging that.
MojoKid writes "The concept of gaming accessories may have just been taken to a whole new level. A company called Virtuix is developing the Omni, which is essentially a multidirectional treadmill that its creators call 'a natural motion interface for virtual reality applications.' The company posted a video showing someone playing Team Fortress 2 and using the Omni along with the Oculus Rift virtual reality headset. You can see in the video how much running and movement this fellow performs. With something like the Omni in your living room, you'd likely get into pretty good shape in no time. Instead of Doritos and Mountain Dew, folks might have to start slamming back Power Bars and Gatorade for all night gaming sessions."
An anonymous reader writes "Contrary to widespread thought, Google Glass will not be an advertising platform: 'Google Inc has lately told app developers that they are not allowed to present ads to Google Glass users and they are also not permitted to sell users' personal and private information for the fulfillment of advertising needs. The internet company has explicitly and openly said that the Glass platform should and must be clean and clear of any ads whatsoever, because the technology is designed to facilitate internet browsing and other related activities, therefore, the featured podium cannot be used to advertise products as it will cause the user experience to diminish.' Seems like Google is going for hardware-only revenue on this one." You're not supposed to resell the Glass hardware, either.
cylonlover writes "It hasn't even been released yet but the Leap Motion could already be considered something of a success – at least with PC manufacturers. Following in the footsteps of Asus, who announced in January that it would bundle the 3D motion controller with some of its PCs, the world's biggest PC manufacturer has joined the gesture control party. But HP has gone one step further, promising to build the Leap Motion technology into some future HP devices." (See this video for scenes of users scrabbling with their hands in empty air, and get ready for more of it.)
Nerval's Lobster writes "Google has issued the specifications for its spectacles. The search-engine giant's Google Glass, an augmented-reality headset that allows wearers to view information on a tiny screen embedded in one of the lenses, features a camera capable of snapping 5-megapixel photos and 720p video. That aforementioned screen, in the words of Google's just-released specs sheet, "is the equivalent of a 25-inch high definition screen from eight feet away." Google Glass is compatible with any Bluetooth-capable phone. Its MyGlass app, which enables SMS messaging and GPS, requires a companion device running Android 4.0.3 (the "Ice Cream Sandwich" build) or higher. Google claims the battery will provide a "full day of typical use," although the company warned in the specs sheet that certain functions—most notably video recording and Hangouts—could drain the battery faster. Despite those neat features, Google Glass also raises some thorny questions about surveillance culture, and whether people really want whole crowds recording every moment of our collective lives. But those are the sort of conundrums that will only become more clear when Google Glass is actually released sometime later this year."
bdking writes "Google says it plans to ship its Google Glass Explorer Edition by the end of April to developers and consumers who paid $1,500 to test the computer-enabled eyewear, with vague plans for a general release (at a lower price) by year's end. But what will you really be able to do with Google Glass, beyond having information presented before your eyes? Even investors who are set to spend millions funding apps development for Google Glass have no clue. Is Google Glass being overhyped as a 'transformational' device?" I bet every real estate agent in the world would like one of these hooked up to a database of houses for sale, so they could instantly scan all the relevant information.
hooligun writes "The next-gen Thunderbolt tech (code-named Falcon Ridge) enables 4K video file transfer and display simultaneously in addition to running at 20 Gbps. It will be backward-compatible with previous-gen Thunderbolt cables and connectors, and production is set to ramp up in 2014. An on-stage demo with fresh-off-the-press silicon showed the new Thunderbolt running 1,200 Mbps, which is certainly a step up from what's currently on the market."
New submitter krid4 writes "Question from a blind friend: 'My ears replace my eyes. However, when it comes to the very moment of starting, or the change of tempi, my start will always come too late. Neither tuning in with the voices around me, nor listening to the moment of their breathing-in helps to solve this problem. Fancy that it might be possible to produce tactile pressure or even lines at the top of my right hand, head or body. Even pulses would do, because what finally counts is the moment of the 'beat' produced by the choirmasters baton.' What simple, possibly DIY solutions are possible? It would help many blind chorus singers."