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Hardware

Dell's Haswell-Powered Alienware X51 R2 SFF, a PC Gamer's Console Alternative 154

Posted by samzenpus
from the time-to-play dept.
MojoKid writes "Dell recently introduced their Alienware X51 series of small form factor gaming PCs but until now, squeezing in components that were powerful enough for the enthusiast gamer was a significant thermal challenge. Intel's recent Haswell Core processor release, as well as NVIDIA's GeForce 670 series graphics cards have changed the game considerably though. The X51 R2 is shaped similar to to an Xbox 360 Slim, and though it's slightly larger, it would be right at home in a living room setting. Alienware is also bundling Steam Big Picture mode installations with systems as well. Performance-wise, with its latest CPU and GPU upgrades, the system is over twice as fast as the first generation X51, again thanks to Haswell and upgraded NVIDIA GeForce graphics. The console-sized PC is capable of running virtually any current gen DX11 title at full 1920X1080 HD resolution and high image quality settings."
KDE

KDE Plasma Can Now Run On Wayland 29

Posted by Unknown Lamer
from the windows-five-percent-spiffier dept.
An anonymous reader writes "With the upcoming KDE 4.11, there's an initial Wayland backend through the KWin manager. The author notes on his blog: 'Once the system is fully started you can just use it. If everything works fine, you should not even notice any difference, though there are still limitations, like only the three mouse buttons of my touchpad are supported ;-)'"
Desktops (Apple)

Apple Updates MacBooks and Mac Pro Desktop With Haswell, "Unified Thermal Core" 462

Posted by Unknown Lamer
from the next-cube-on-drugs dept.
MojoKid writes with more detailed information on the new hardware Apple announced earlier today at WWDC "On the hardware side, Apple is updating its two MacBook Air devices; both the 11-inch and 13-inch versions will enjoy better battery life (up to 9 hours and 12 hours, respectively), thanks in no small part to having Intel's new Haswell processors inside. They'll also have 802.11ac WiFi on board. Both models have 1.3GHz Intel Core i5 or i7 (Haswell) processors, Intel HD Graphics 5000, 4GB of RAM, and has 128GB or 256GB of flash storage. Arguably the scene stealer on the desktop side of things is a completely redesigned Mac Pro. The 9.9-inch tall cylindrical computer boasts a new 'unified thermal core' which is designed to conduct heat away from the CPU and GPU while distributing it uniformly and using a single bottom-mounted intake fan. It rocks a 12-core Intel Xeon processor, dual AMD FirePro GPUs (standard), 1866MHz DDR3 ECC memory (60GBps), and PCIe flash storage with up to 1.25GBps read speeds. The system promises 7 teraflops of graphics performance, supports 4k displays, and has a host of ports including four USB 3.0, two gigabit Ethernet ports, HDMI 1.4, six Thunderbolt 2 ports that offer super-fast (20Gbps) external connectivity."
Apple

Apple Shows Off New iOS 7, Mac OS X At WWDC 607

Posted by samzenpus
from the round-up dept.
Nerval's Lobster writes "Apple CEO Tim Cook kicked off his company's Worldwide Developers Conference (WWDC) in San Francisco with a short video emphasizing the importance of design, particularly that which evokes some sort of emotional connection such as love or delight. But that sentimental bit aside, this WWDC was all business: huge numbers of developers attend this annual event, packing sessions designed to help give their apps an edge in Apple's crowded online marketplace (some 50 billion apps have been downloaded from the App Store, Cook told the audience during his keynote). Apple also uses its WWDC to unveil new products or services, attracting sizable interest from the tech press.

This time around, the company introduced Mac OS X 'Mavericks,' which includes 'Finder Tabs' (which allow the user to deploy multiple tabs within a Finder window—great for organization, in theory) and document tags (for easier searching). Macs will now support multiple displays, including HDTVs, with the ability to tweak elements between screens; Apple claims the operating system will also interact with the CPU in a more efficient manner.

On top of that, Apple rolled out some new hardware: an upgraded MacBook Air with faster graphics, better battery life (9 hours for the 11-inch edition, while the 13-inch version can draw 12 hours' worth of power). Apple has decided to jump into the cloud-productivity space with iWork for iCloud, which makes the company's iWork portfolio (Pages, Numbers, and Keynote) browser-based; this is a clear response to Office 365 and Google Docs.

And finally, the executives onstage turned back to iOS, which (according to Apple) powers some 600 million devices around the world. This version involves more than a few tweaks: from a redesigned 'Slide to Unlock' at the bottom of the screen, to the bottom-up control panel that slides over the home-screen, to the 'flat' (as predicted) icons and an interface that adjusts as the phone is tilted, this is a total redesign. As a software designer, Ive is clearly a huge fan of basic shapes—circles and squares— and layering translucent elements atop one another."
Books

Book Review: Core HTML5 Canvas 72

Posted by samzenpus
from the read-all-about-it dept.
eldavojohn writes "Core HTML5 Canvas is a book that focuses on illuminating HTML5 game development for beginning and intermediate developers. While HTML and JavaScript have long been a decent platform for displaying text and images, Geary provides a great programming learning experience that facilitates the canvas element in HTML5. In addition, smatterings of physics engines, performance analysis and mobile platform development give the reader nods to deeper topics in game development." Read below for the rest of eldavojohn's review.
Graphics

Pixel-Peeping Gaming's Close Cousins 20

Posted by timothy
from the your-chocolate-got-on-my-peanut-butter dept.
First time accepted submitter richtaur writes "A passionate classic game collector took the time to document the shared lineage between over thirty of gaming's finest cousins. The article contains side-by-side screenshots and videos to show the similarities and shared assets between such classic relatives as Bomberman/Lode Runner, Gradius/Life Force, and Renegade/River City Ransom. Fascinating stuff for fans of games of yesteryear."
Graphics

Clearing Up Wayland FUD, Misconceptions 240

Posted by Soulskill
from the where-there's-a-will,-there's-a-wayland dept.
An anonymous reader writes "In clearing up common misconceptions about Wayland (e.g. it breaking compatibility with the Linux desktop and it not supporting remote desktops like X), Eric Griffith (a Linux developer) and Daniel Stone (a veteran X.Org developer) have written The Wayland Situation in which they clearly explain the facts about the shortcomings of X, the corrections made by Wayland, and the advantages to this alternative to Canonical's in-development Mir."
AMD

AMD Launches New Richland APUs For the Desktop, Speeds Up To 4.4GHz 153

Posted by Unknown Lamer
from the keeping-up-with-the-intels dept.
MojoKid writes "AMD recently unveiled a handful of mobile Elite A-Series APUs, formerly codenamed Richland. Those products built upon the company's existing Trinity-based products but offered additional power and frequency optimizations designed to enhance overall performance and increase battery life. Today AMD is launching a handful of new Richland APUs for desktops and small form factor PCs. The additional power and thermal headroom afforded by desktop form factors has allowed AMD to crank things up a few notches further on both the CPU and GPU sides. The highest-end parts feature quad-CPU cores with 384 Radeon cores and 4MB of total cache. The top end APUs have GPU cores clocked at 844MHz (a 44MHz increase over Trinity) with CPU core boost clocks that top out at lofty 4.4GHz. In addition, AMD's top-end part, the A10-6800K, has been validated for use with DDR3-2133MHz memory. The rest of the APUs max out at with a 1866MHz DDR memory interface." As with the last few APUs, the conclusion is that the new A10 chips beat Intel's Haswell graphics solidly, but lag a bit in CPU performance and power consumption.
Programming

How Unity3D Became a Game-Development Beast 115

Posted by samzenpus
from the right-tool-for-the-job dept.
Nerval's Lobster writes "In the early 2000s, three young programmers without much money gathered in a basement and started coding what would become one of the most widely used pieces of software in the video game industry. 'Nobody really remembers how we survived in that period except we probably didn't eat much,' said David Helgason, the CEO and co-founder of Unity Technologies, maker of the Unity3D game engine. A decade later, untold numbers of developers have used Unity3D to make thousands of video games for mobile devices, consoles, browsers, PCs, Macs, and even Linux. The existence of Unity3D and similar products (such as the Unreal Engine and CryEngine) helped democratize game development, making the kinds of tools used by the world's largest game companies available to developers at little or no cost. This has helped developers focus less on creating a video game's underlying technology and more on the artistic and creative processes that actually make games fun to play. In this article, Helgason talks about how Final Cut Pro helped inspire his team during the initial building stages, how it's possible to create a game in Unity without actually writing code, and how he hopes to make the software more of a presence on traditional consoles despite Unity3D being several years late to supporting the PS3 and Xbox 360."
Intel

Intel Haswell CPUs Debut, Put To the Test 189

Posted by timothy
from the good-to-live-when-advances-are-boring dept.
jjslash writes "Intel's Haswell architecture is finally available in the flagship Core i7-4770K and Core i7-4950HQ processors. This is a very volatile time for Intel. In an ARM-less vacuum, Intel's Haswell architecture would likely be the most amazing thing to happen to the tech industry in years. Haswell mobile processors are slated to bring about the single largest improvement in battery life in Intel history. In graphics, Haswell completely redefines the expectations for processor graphics. On the desktop however, Haswell is just a bit more efficient, but no longer much faster when going from one generation to another." Reader wesbascas puts some numbers on what "just a bit" means here: "Just as leaked copies of the chip have already shown, the i7-4770K only presents an incremental ~10% performance increase over the Ivy Bridge-based Core i7-3770K. Overclocking potential also remains in the same 4.3 GHz to 4.6 GHz ballpark."
Games

Transform Any Unity Project Into a Relativistic Playground With OpenRelativity 40

Posted by Soulskill
from the aim,-calculate-lorentz-transform,-fire dept.
schirra writes "The MIT Game Lab has just released the graphics/physics engine from its popular game A Slower Speed of Light as an open-source project, allowing anyone to play around with the effects of special relativity using Unity3D. While the hope is that game developers and educators will use OpenRelativity to develop new kinds of relativistic games and simulations, that shouldn't stop those with a casual interest from playing around with these wicked cool effects. For the physics inclined, these effects include Lorentz contraction, time dilation, Doppler shift, and the searchlight effect--though a PhD in theoretical physics isn't required to enjoy or use the project."
Graphics

Vastly Improved Raspberry Pi Performance With Wayland 259

Posted by Unknown Lamer
from the fast-and-fancy dept.
New submitter nekohayo writes "While Wayland/Weston 1.1 brought support to the Raspberry Pi merely a month ago, work has recently been done to bring true hardware-accelerated compositing capabilities to the RPi's graphics stack using Weston. The Raspberry Pi foundation has made an announcement about the work that has been done with Collabora to make this happen. X.org/Wayland developer Daniel Stone has written a blog post about this, including a video demonstrating the improved reactivity and performance. Developer Pekka Paalanen also provided additional technical details about the implementation." Rather than using the OpenGL ES hardware, the new compositor implementation uses the SoC's 2D scaler/compositing hardware which offers "a scaling throughput of 500 megapixels per second and blending throughput of 1 gigapixel per second. It runs independently of the OpenGL ES hardware, so we can continue to render 3D graphics at the full, very fast rate, even while compositing."
AMD

AMD Launches New Mobile APU Lineup, Kabini Gets Tested 102

Posted by timothy
from the failure-to-overwhelm dept.
An anonymous reader writes "While everyone was glued to the Xbox One announcement, Nvidia GeForce GTX 780 launch, and Intel's pre-Haswell frenzy, it seems that AMD's launch was overlooked. On Wednesday, AMD launched its latest line of mobile APUs, codenamed Temash, Kabini, and Richland. Temash is targeted towards smaller touchscreen-based devices such as tablets and the various Windows 8 hybrid devices, and comes in dual-core A4 and A6 flavors. Kabini chips are intended for the low-end notebook market, and come in quad-core A4 and A6 models along with a dual-core E2. Richland includes quad-core A8 and A10 models, and is meant for higher-end notebooks — MSI is already on-board for the A10-5750M in their GX series of gaming notebooks. All three new APUs feature AMD HD 8000-series graphics. Tom's Hardware got a prototype notebook featuring the new quad-core A4-5000 with Radeon HD 8300 graphics, and benchmarked it versus a Pentium B960-based Acer Aspire V3 and a Core-i3-based HP Pavillion Sleekbook 15. While Kabini proves more efficient, and features more powerful graphics than the Pentium, it comes up short in CPU-heavy tasks. What's more, the Core-i3 matches the A4-5000 in power efficiency while its HD 4000 graphics completely outpace the APU."
Intel

Intel Claims Haswell Architecture Offers 50% Longer Battery Life vs. Ivy Bridge 120

Posted by Soulskill
from the just-don't-use-a-screen-or-any-other-hardware dept.
MojoKid writes "As with any major CPU microarchitecture launch, one can expect the usual 10~15% performance gains, but Intel apparently has put its efficiency focus into overdrive. Haswell should provide 2x the graphics performance, and it's designed to be as power efficient as possible. In addition, the company has further gone on to state that Haswell should enable a 50% battery-life increase over last year's Ivy Bridge. There are a couple of reasons why Haswell is so energy-efficient versus the previous generation, but the major reason is moving the CPU voltage regulator off of the motherboard and into the CPU package, creating a Fully Integrated Voltage Regulator, or FIVR. This is a far more efficient design and with the use of 'enhanced' tri-gate transistors, current leakage has been reduced by about 2x — 3x versus Ivy Bridge."
Canada

Ask Slashdot: How To Determine If a Video Has Been Faked? 237

Posted by timothy
from the justice-for-marion-barry dept.
BStorm writes "The Toronto Mayor Rob Ford has been making headlines around the world, for allegedly smoking crack. This story was first broken by gawker.com, which is now crowd-funding $200,000 to buy the video in question. What do you look for to determine if a video has been faked? Of course I am only interested in the technical details and not the tawdry details related to this case ;) I live in Toronto, so the video still frame posted on Gawker certainly does look like Rob Ford."
Graphics

NVIDIA GeForce GTX 780 Offers 2,304 Cores For $650 160

Posted by timothy
from the that's-a-lot-of-grande-lattes dept.
Vigile writes "When NVIDIA released the GTX Titan in February, it was the first consumer graphics card to use the GK110 GPU from NVIDIA that included 2,688 CUDA cores / shaders and an impressive 6GB of GDDR5 frame buffer. However, it also had a $1000 price tag that was the limiting specification for most gamers. With today's release of the GeForce GTX 780 they are hoping to utilize more of the GK110 silicon they are getting from TSMC while offering a lower cost version with performance within spitting range. The GTX 780 uses the same chip but disables a handful more compute units to bring the shader count down to 2,304 — still an impressive bump over the 1,536 of the GTX 680. The 384-bit memory bus remains though the frame buffer is cut in half to 3GB. Overall, the performance of the new card sits squarely between the GTX Titan ($1000) and AMD's Radeon HD 7970 GHz Edition ($439), just like its price. The question is, are PC gamers willing to shell out $220+ dollars MORE than the HD 7970 for somewhere in the range of 15-25% more performance?" As you might guess, there's similarly spec-laden coverage at lots of other sites, including Tom's, ExtremeTech, and TechReport. HotHardware, too.
Intel

Intel's Linux OpenGL Driver Faster Than Apple's OS X Driver 252

Posted by samzenpus
from the greased-lightning dept.
An anonymous reader writes "The open-source Intel Linux graphics driver has hit a milestone of now being faster than Apple's own OpenGL stack on OS X. The Intel Linux driver on Ubuntu 13.04 is now clearly faster than Apple's internally-developed Intel OpenGL driver on OS X 10.8.3. when benchmarked from a 'Sandy Bridge' class Mac Mini. Only some months ago, Apple's GL driver was still trouncing the Intel Linux Mesa driver."
Android

Intel Rolls Out "Beacon Mountain" Android Dev Platform For Atom 126

Posted by timothy
from the atom-as-element dept.
MojoKid writes "In an effort to coax developers to begin taking Atom seriously as an Android platform, Intel has just released a complete suite of tools that should help ease them into things — especially since it can be used for ARM development as well. It's called Beacon Mountain, named after the highest peak outside of Beacon, New York. As you'd expect, Beacon Mountain supports Jelly Bean (4.2) development, and with this suite, you're provided with a collection of important Intel tools: Hardware Accelerated Execution Manager, Integrated Performance Primitives, Graphics and System Performance Analyzers, Threaded Building Blocks and Software Manager. In addition, Android SDK and NDK, Eclipse and Cygwin third-party tools are included to complete the package."
AMD

AMD Announces Radeon HD 8970M High-End Mobile GPU 56

Posted by samzenpus
from the check-it-out dept.
MojoKid writes "AMD is announcing its Radeon HD 8970M. The mobile GPU is based on a design that has a few small feature changes that have led it to be unofficially labeled a Graphics Core Next (GCN) 1.1 part versus AMD's previous gen GCN 1.0 technology. AMD claims that the Radeon HD 8970M is significantly faster than NVIDIA's GeForce GTX 680M in a variety of tests, but high-end laptops that use AMD hardware are harder to find these days."
Technology

A Computer-based Smart Rifle With Incredible Accuracy, Now On Sale 551

Posted by samzenpus
from the buy-now-shoot-later dept.
WheezyJoe writes "A story on NPR reports that the TrackingPoint rifle went on sale today, and can enable a 'novice' to hit a target 500 yards away on the first try. The rifle's scope features a sophisticated color graphics display (video). The shooter locks a laser on the target by pushing a small button by the trigger... But here's where it's different: You pull the trigger but the gun decides when to shoot. It fires only when the weapon has been pointed in exactly the right place, taking into account dozens of variables, including wind, shake and distance to the target. The rifle has a built-in laser range finder, a ballistics computer and a Wi-Fi transmitter to stream live video and audio to a nearby iPad. Every shot is recorded so it can be replayed, or posted to YouTube or Facebook."

"Plastic gun. Ingenious. More coffee, please." -- The Phantom comics

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